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BrainWare SAFARI strengthens the mental skills we all need
to be successful – whether we’re 6 or 106 – at every stage of our lives.
Better Mind … Better Life®.
BrainWare Safari develops the ability to learn and think effectively in a comprehensive, integrated and engaging way – the way the brain works.
Award-winning BrainWare SAFARI builds 41 cognitive skills in 6 areas: Attention, Memory, Thinking, Visual Processing, Auditory Processing and Sensory Integration. The 20 exercises in BrainWare SAFARI (most users call them games, rather than exercises – and that’s ok with us!) are based on decades of proven clinical practice. With 168 levels of progressive challenge and the motivation of a video game, BrainWare SAFARI is the complete brain-building package for individuals of any age. See where it can take you!

Your Unique Mind

Each mind develops uniquely, with its own special strengths and areas that could be stronger. 
Learn more about how BrainWare helps:


Keeping Your Brain Fit

BrainWare SAFARI is more than brain teasers and puzzles. It works cognitive skills comprehensively to build cognitive reserve and strengthen mental functioning.

Athletics

The mind-body connection is powerful and top athletic peformance requires top cognitive performance.

Attention Deficit Disorder

What is ADD (or ADHD)? How BrainWare SAFARI builds attention skills.

Learning Disability

BrainWare SAFARI doesn’t just teach you how to compensate for weak processing areas.  It uses your strengths to build weaker areas.

Success Stories from Our Users

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Educators Say ... Gives Teachers Valuable Data They Can Use to Improve Their Instruction

by Dr. Lou Whitaker, Principal, Pope John Paul II, FL

"The area we noticed the greatest improvement in was the attitude of the students. They enjoyed playing the games and the teachers and parents noticed the students were able to complete homework assignments with less stress and frustration--which was a direct result of BrainWare Safari. As an educator for over forty years, I have spent my career looking for new, innovative programs that produce results, give teachers valuable data they can use to improve their instruction, get students excited about learning, and put fun back in the classroom. BrainWare Safari is such a program."

Parents Say ... I See My Daughter Making Gains

by Lisa E. (Kristi, Age 7)

"BrainWare Safari is not reading or math. Rather it teaches the skills necessary to learn. My daughter, who spent four and a half years in an institution in Russia, has completed 73 levels so far and is thrilled. She has even completed some areas with memory and sequencing, areas she was very weak in and thought she could not do. I see my daughter making gains on this versus other computer games she plays. This is unique."

Parents Say ... Other Programs Don’t Have the Depth of Research

by Sue D. (Michael, Age 12)

BrainWare is more intensive and strategic in terms of building connections in the brain. It's wonderful! Other games don't have the depth of research behind them."

Educators Say ... It Was Rewarding to Watch Students Overcome Obstacles to Their Reading Development

by Gaby Chapman, English Teacher, CA

"As an English teacher in a small charter school (6th through 12th grades), I had students with a variety of levels of difficulty with reading and dyslexia. They had challenges with decoding, visual tracking, short-term memory, and/or timing. One was reading six levels below grade. I learned about BrainWare Safari and it seemed to be something we could easily incorporate into our program. The four students who used it were able to make significant progress. One 6th grader who was highly motivated moved from the lowest in the class to a strong reader. The 8th grader improved her reading fluency and also gained a lot of confidence from the program, volunteering to give a speech at 8th grade graduation. It was very rewarding to watch these students overcome some of the obstacles to their reading development and become more engaged in their books."

Parents Say ... I Don’t Have to Repeat Myself

by Julie B. (Nicholas, Age 9)

"I'm happy with BrainWare Safari and I've watched Nick's progess. His attention is better. I think his memory is better too. But what I really notice is that I don't have to repeat myself 20 times to get him to do something."

Kids Say ... From B’s and C’s to A’s and B’s

by Jeremy P. (Age 11)

"My grades went up a lot--from B's and C's to A's and B's."

Parents Say ... Thinking Outside of the Box

by Veranda W. (Zoie, Age 7)

"BrainWare Safari helped Zoie think outside of the box--learning to solve problems not just in one set way, but incorporating different, more creative and visual functions."

Educators Say ... I Could See Changes in Their Ability to Think Logically

by Michelle Fisher-Jones, Teacher, IN

"It is sad, as an educator, to see many students who come into my class lacking the confidence they need to be successful in school. It is imperative that students are given the opportunities to excel. BrainWare Safari was that opportunity and the students definitely took advantage of it. I could see changes in their ability to think logically and to solve problems. They looked forward to practicing the skills in BrainWare Safari. They just wanted to keep going."

Parents Say ... This Program Has Been a Gift

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"Fourth grade was miserable for my daughter. Even though she did her homework every night and had a reading tutor, she wasn't able to retain facts, read at a second-grade level, and rarely passed tests in class. Her teacher requested holding her back. She started using BrainWare Safari two weeks before fifth grade. After just 3 weeks of practicing 4-5 times per week for 30 minutes each session, she was not only telling me her multiplication facts, but figuring out our her division facts. Her reading comprehension has increased and her ability to write paragraphs. This program has been a gift."

Grandparents Say ... More Focused in School

by Donna C. (Brendan (Age 12)

"The first time Brendan used BrainWare Safari, he became so thoroughly engaged with the activities that he did not want to stop. He actually set his alarm clock an hour early the next morning so he could do more BrainWare before leaving for school. When his parents went to their parent-teacher conference recently, after he had been using the program for several weeks, his teacher was very impressed. She observed that he is more focused in school and more confident in his ability to independently complete his classroom and homework assignments."

BrainWare SAFARI Resources

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.