“Human history becomes more and more a race between education and catastrophe.”
H. G. Wells

General Education

Districts and schools are charged with educating all students and strive to help all students meet the challenges of college- and career-readiness.  At the same time, they must contend with learners of different abilities, backgrounds, interests, styles and motivations.  How to provide every student what he or she needs to learn but still be efficient with resources?  How to individualize learning with requiring that teachers teach a different curriculum to every student? Are there tools that meet all students' needs and each student's needs at the same time?

The goalposts are also shifting.  Mastering the three Rs is no longer sufficient to ensure that a student is ready to meet the demands of today's global economy.  We now expect that they will be proficient in the "21st Century Skills" -- skills such as critical thinking, collaboration, communication, creativity, and the ability to utilize technology.

Universal Design for Learning (UDL)

An important approach has surfaced to help reconcile these demands, called "Universal Design for Learning."  Universal Design for Learning, or UDL, is a framework based on neuroscience research on how learning takes place.  UDL deals with three essential aspects of learning.  Because BrainWare Safari is also grounded in neuroscience and incorporates the proven practices of clinicians working with multiple aspects of brain development, it is uniquely suited to support the goals of UDL.

The following table illustrates the role BrainWare Safari plays in addressing the three cognitive networks characterizing UDL:

Network

BrainWare Safari Cognitive Skills Development

Recognition (Perceptual) Network

How we take in, identify and understand information from the outside world.

BrainWare Safari focused intensively on the mental processes of reception and perception -- from initial sensory impressions to sequencing to spatial and temporal relationships. BrainWare Safari helps students receive and perceive more efficiently and effectively, making all of their interactions with curricular content more productive

Strategic (Thinking and Learning Management) Network

How we plan and perform the tasks involved in learning.

Just as it does for the basic processes of reception and perception, BrainWare Safari helps students build the skills that allow them to manage the learning process -- skills like working memory, attentional control, strategy and planning.  Moreover, these skills are not built in isolation but as an integrated whole where reception, perception and the management of information work effectively together.

Affective (Emotional) Network

How learners are engaged and motivated in learning.

Principles of engagement and motivation, based in neuroscience and expressed in the best practices of video-game technology have been incorporated into BrainWare Safari.  The principles are embedded both within the software and within the training and professional development provided to ensure its effective implementation.  BrainWare Safari works the way brains love to learn.

 

Evidence of the Impact for All Students

A school district in South Carolina identified a need in some elementary schools to support students in improving their developed cognitive abilities to increase the number of students qualifying for the gifted program based on performance on the CogAT.  Over the past three years, 557 students in the district have used BrainWare Safari and taken the CogAT before and after.  As a result of using BrainWare Safari

  • 95% of the students have improved on at least one section of the CogAT
  • 12% of the students qualified for the gifted program or for the opportunity to complete further testing to qualify

Average improvement on the CogAT (percentile rankings) have been very consistent over the three years with the following gains documented in the 2010-2011 school year:

CogAT Subtest Average Percentile Point Gain
Verbal 11
Non-Verbal 10
Quantitative 9
Composite 12

 

 

 

 


 

The Research Foundation for BrainWare Safari

Broad-Based Improvement in Developed Cognitive Skills Research Report

Neuroscience and Education Policy Brief

 

Success Stories from Our Users

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Parents Say ... The Challenge to Think Beyond Their Comfort Zone

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"My second child (12) completed BrainWare Safari about a month ago and our youngest (10) is onto his last bar. The program presented all of our children with the challenge to think beyond their comfort zone, to step 'outside' the box, and be creative in how to problem-solve their learning steps. Thank you! If you ever develop a program which takes them from the end of BrainWare Safari onward, then count us in for the next round!"

Parents Say ... Now He’s More Focused

by Harlan K. (Adam, Age 12)

"Before BrainWare Safari, Adam used to drift away a lot and get distracted when he was doing challenging problems, especially in math. Now he's more focused. We're really pleased with that. It's a wonderful program."

Educators Say ... It Meets Students’ Brain Development Needs

by Stephanie Brown, Reading & Math Coach, IN

"With BrainWare Safari, my students had the opportunity to develop their cognitive skills while playing intellectual games that the program provided. The students were highly motivated, with little exception, throughout. I would not hesitate to recommend use of BrainWare Safari in schools. It meets students' brain development needs while working through a technology medium that students crave. It truly was a wonderful experience."

Clinicians Say ... Like Calisthenics for the Brain

by Jean-Claude Dutes, PhD, Michigan State University

"BrainWare Safari is like calisthenics for the brain. The exercises 'tone' mental faculties just like physical exercise tones muscles. The brain like a muscle responds to graduated exercises designed to stretch but not overwhelm it. While muscles gain in strength, agility, and endurance as they are conditioned, methodical use of brain-toning activities leads to stronger concentration, faster thinking speed, keener reasoning, and greater mental stamina. BrainWare Safari is toning for the intelligent brain."

Parents Say ... They’re Playing but They’re Really Learning

by John Y. (Kendall, Age 11, and Clay, Age 8)

"They think they're playing but they're really learning. The video-game format makes them want to play. We did BrainWare Safari for the learning aspect, but the game part really made them want to do it. It motivated them."

Parents Say ... You Can Give This Gift to Your Child

by Cheryl M. (Drew, Age 10)

"It's like the difference between taking your child to a music lesson and sitting and waiting or having the music teacher come to your house. You can manage it, you can get your hands around it, and you can give this gift to your child."

Parents Say ... An Alternative to Video Games

by Thao D. (Christian, Age 9)

"The kids nowadays are really into computers and this is an alternative to video games. It helps improve their learning and keeps them busy and they're having fun. What else could you ask for?"

Adult Users Say ... If I’d Had It Earlier, School Would Have Been Much Less Difficult

by Joshua Woodward, MSW, Chicago, IL

"I spent the better part of my years in grammar school in "LD" classes, where I wasn't challenged. I suffered when I made the transition to "Mainstream" classes. My performance was average at best, but I was able to teach myself the necessary skills to be as successful as my peers and did the same at all of the subsequent transitions to junior high, high school, college and graduate school. After having worked through BrainWare Safari, I can attest to its usability as well as playability. Had I been given such a tool in my early stages of learning, i blelieve my time in school would have been less difficult."

Adult Users Say ... I’m Using the Focusing Techniques I Learned

by Leah Petrusiak, Journalist

"When I was a freshman in high school, my teacher told my dad, 'Leah doesn't know how to think.' As time went on, I realized I had trouble piecing together how certain events culminated in larger happenings. I often forgot events in my own history. While I've dealt with my disconnects in a number of ways, I decided to check out BrainWare Safari. Not only can a clinician use it to spot your trouble spots, you'll quickly find them out on your own--and your strengths as well. One unexpected benefit I realized was an improvement in my art-making ability. If found that I was more in tune with how textures, colors and sequences play off each other, having worked on the exercises that force you to from one complete picture in your head from three boards of Tic Tac Toe. I am also using the focusing techniques I learned when I throw my hat on top of my credit card and am able to form a mental picture of where it is."

Parents Say ... Other Programs Don’t Have the Depth of Research

by Sue D. (Michael, Age 12)

BrainWare is more intensive and strategic in terms of building connections in the brain. It's wonderful! Other games don't have the depth of research behind them."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.