“The mind is not a vessel to be filled but a fire to be ignited.”
Plutarch

BrainWare Brain Awareness Week Grants 2014

2014 marks the third year of the BrainWare Brain Awareness Week Grants.  The grant program is designed to promote a broader understanding of the importance of brain research and its contribution to effective learning and cognitive development in schools, and in recognition of Brain Awareness Week 2014.  Brain Awareness Week, sponsored by the Dana Foundation, is scheduled for March 10 to 16, 2014.  Up to 18 school applicants will receive a variety of awards with a value totaling over $100,000 in licenses for BrainWare SAFARI cognitive development software or SkateKids and Ramps To Reading cogniitively based reading programs.

BrainWare Brain Awareness Week Grant Awards:

BrainWare SAFARI One-Year School-Wide Grant -- 1-year building-level BrainWare SAFARI license for an Elementary or Middle School.
1 BrainWare SAFARI One-Year School-Wide Grant will be awarded.

SkateKids and Ramps To Reading One-Year School-Wide Grant -- 1-year building level license for BrainWare SAFARI for an Elementary or Middle School.
1 SkateKids and Ramps To Reading One-Year School-Wide Grant will be awarded.

BrainWare SAFARI Classroom Grant -- 1-year BrainWare SAFARI license for a classroom with 1 teacher and up to 35 students, within an Elementary, Middle or High School. Up to 3 BrainWare SAFARI Classroom Grants will be awarded.

SkateKids / Ramps To Reading Classroom Grant -- 1-year SkateKids/ Ramps To Reading license for a classroom with 1 teacher and up to 35 students, within an Elementary or Middle School.  Up to 3 SkateKids / Ramps To Reading Classroom Grants will be awarded.

Student Support Grants -- 5 student licenses for BrainWare SAFARI or SkateKids/Ramps To Reading, as appropriate, to be used within one School, Elementary, Middle or High School.  Up to 10 Student Support Grants may be awarded to quality applications that are not selected to receive a building-wide or classroom license grant for BrainWare SAFARI or SkateKids / Ramps To Reading.  Recipients of Student Support Grants will be chosen from among the pool of applicants for the school0wide and classroom grants.  A separate application for a Student Support Grant is not required.

The recipients of the BrainWare Brain Awareness Grants will be announced during Brain Awareness Week 2014.

Application

Application Process and Elgibility

Success Stories from Our Users

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Clinicians Say ... Like Calisthenics for the Brain

by Jean-Claude Dutes, PhD, Michigan State University

"BrainWare Safari is like calisthenics for the brain. The exercises 'tone' mental faculties just like physical exercise tones muscles. The brain like a muscle responds to graduated exercises designed to stretch but not overwhelm it. While muscles gain in strength, agility, and endurance as they are conditioned, methodical use of brain-toning activities leads to stronger concentration, faster thinking speed, keener reasoning, and greater mental stamina. BrainWare Safari is toning for the intelligent brain."

Kids Say ... I’ve Gotten Better at Listening

by Drew D. (Age 10)

"I've gotten better at listening. I used to misunderstand stuff because I didn't read the instructions and got right to work, but BrainWare Safari taught me to slow down and double-check my work."

Educators Say ... I Could See Changes in Their Ability to Think Logically

by Michelle Fisher-Jones, Teacher, IN

"It is sad, as an educator, to see many students who come into my class lacking the confidence they need to be successful in school. It is imperative that students are given the opportunities to excel. BrainWare Safari was that opportunity and the students definitely took advantage of it. I could see changes in their ability to think logically and to solve problems. They looked forward to practicing the skills in BrainWare Safari. They just wanted to keep going."

Grandparents Say ... We’re Seeing Benefits We Never Thought We Would Get

by Paul A. (Gregory, Age 11)

"When I heard about BrainWare Safari, I immediately thought of my grandson, Gregory, who has Attention Deficit Disorder (ADD). BrainWare is helping Greg learn strategy. If he can't do an exercise because he has a problem with his ADD, he develops a strategy so that he can find a way to do it. He learns how to use his brain in dfferent ways to help him with his speed. We're seeing benefits we never thoguht we would get which are helping us combat his deficiency."

Kids Say ... I Think I’m Smarter

by Tim S. (Age 8)

"You learn and you have fun at the same time. I think I'm smarter because I do BrainWare."

Kids Say ... I Beat It!

by Adam K. (Age 12)

"It was really fun. Some levels were really easy, but others got harder and harder. I didn't think that I could beat the last level of one of the exercises, but I worked on it and beat it!"

Clinicians Say ... BrainWare Safari is Revolutionary

by Gary Vogel, OD, FAAO

"BrainWare Safari is revolutionary. For the first time, the kinds of exercises I have used one-on-one with patients have been incorporated into a fun and entertaining video-game format."

Parents Say ... You Can Give This Gift to Your Child

by Cheryl M. (Drew, Age 10)

"It's like the difference between taking your child to a music lesson and sitting and waiting or having the music teacher come to your house. You can manage it, you can get your hands around it, and you can give this gift to your child."

Parents Say ... Thinking Outside of the Box

by Veranda W. (Zoie, Age 7)

"BrainWare Safari helped Zoie think outside of the box--learning to solve problems not just in one set way, but incorporating different, more creative and visual functions."

Parents Say ... Skills that Benefit Children for Their Lifetime

by Puling Z. (Rachel, Age 7)

"BrainWare Safari works on skills that can benefit children for their lifetime. Other skills they may forget, but this is different. It's like Chinese traditional medicine; it cures form the root."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.