“The mind is not a vessel to be filled but a fire to be ignited.”
Plutarch

BrainWare Brain Awareness Week Grants 2014

2014 marks the third year of the BrainWare Brain Awareness Week Grants.  The grant program is designed to promote a broader understanding of the importance of brain research and its contribution to effective learning and cognitive development in schools, and in recognition of Brain Awareness Week 2014.  Brain Awareness Week, sponsored by the Dana Foundation, is scheduled for March 10 to 16, 2014.  Up to 18 school applicants will receive a variety of awards with a value totaling over $100,000 in licenses for BrainWare SAFARI cognitive development software or SkateKids and Ramps To Reading cogniitively based reading programs.

BrainWare Brain Awareness Week Grant Awards:

BrainWare SAFARI One-Year School-Wide Grant -- 1-year building-level BrainWare SAFARI license for an Elementary or Middle School.
1 BrainWare SAFARI One-Year School-Wide Grant will be awarded.

SkateKids and Ramps To Reading One-Year School-Wide Grant -- 1-year building level license for BrainWare SAFARI for an Elementary or Middle School.
1 SkateKids and Ramps To Reading One-Year School-Wide Grant will be awarded.

BrainWare SAFARI Classroom Grant -- 1-year BrainWare SAFARI license for a classroom with 1 teacher and up to 35 students, within an Elementary, Middle or High School. Up to 3 BrainWare SAFARI Classroom Grants will be awarded.

SkateKids / Ramps To Reading Classroom Grant -- 1-year SkateKids/ Ramps To Reading license for a classroom with 1 teacher and up to 35 students, within an Elementary or Middle School.  Up to 3 SkateKids / Ramps To Reading Classroom Grants will be awarded.

Student Support Grants -- 5 student licenses for BrainWare SAFARI or SkateKids/Ramps To Reading, as appropriate, to be used within one School, Elementary, Middle or High School.  Up to 10 Student Support Grants may be awarded to quality applications that are not selected to receive a building-wide or classroom license grant for BrainWare SAFARI or SkateKids / Ramps To Reading.  Recipients of Student Support Grants will be chosen from among the pool of applicants for the school0wide and classroom grants.  A separate application for a Student Support Grant is not required.

The recipients of the BrainWare Brain Awareness Grants will be announced during Brain Awareness Week 2014.

Application

Application Process and Elgibility

Success Stories from Our Users

Previous Next

Clinicians Say ... Skills Children Will Apply Every Day of Their Lives

by Russell Osnes, OD

"Our brains are constantly changing and developing. The more we exercise them, the faster we learn, and the better we process the information we receive. Working on the 41 cognitive skills encompassed in BrainWare Safari can help kids perform better, do tasks more efficiently, remember what they've been studying in school better, and be able to stay on task longer. The skills children learn in BrainWare Safari they will apply every day of their lives."

Clinicians Say ... It Should Be a Staple in Every Household

by Teresa Rosen, PhD

"As a clinician and a parent, I have never seen a program that offers the intensity and diversity that BrainWare Safari offers. For the price, for the time involved, for the motivation of the child, there's nothing out there that even comes close. It should be a staple in every household."

Clinicians Say ... BrainWare Safari is Revolutionary

by Gary Vogel, OD, FAAO

"BrainWare Safari is revolutionary. For the first time, the kinds of exercises I have used one-on-one with patients have been incorporated into a fun and entertaining video-game format."

Parents Say ... Thinking Outside of the Box

by Veranda W. (Zoie, Age 7)

"BrainWare Safari helped Zoie think outside of the box--learning to solve problems not just in one set way, but incorporating different, more creative and visual functions."

A Homeschooling Parent and Adult User Says ... I Have Much Better Concentration and Memory

by Ramona Baker

"We had an evaluation were recommended for about $14,000 worth of brain work. I bought Brain Safari for my 14 year-old son, my 15 year-old daughter and for myself ( age 55). I am nearly finished with the program. I cant say what it has done for the kids yet, but I know for myself, I have a much better degree of concentration and memory. I am looking forward to seeing improvement in my daughter's logic and my son's processing speed. My children enjoy the program and I have not had to remind them to do it. It cost us less than one hour of brain training. We all wish there were more logic problems in the program."

Kids Say ... My Teacher Was Very Impressed

by Rachael H. (Age 7)

"I think it was fun and it helps me with my memory. When I had Chinese class, I got all of them right. The teacher was very impressed."

Parents Say ... I Noticed A Difference in His Schoolwork

by Debra W. (Demar, Age 10

"I noticed a difference in his schoolwork. When I went in to see his teacher, she told me how well he was maturing, how well he'd done in his classes, and how easy it was for him to make progress. She now has to keep up with hin in his schoolwork. Before he was slower and afraid to make decisions. Now he makes decisions for both of us. He likes BrainWare Safari. I love it!"

Parents Say ... I See My Daughter Making Gains

by Lisa E. (Kristi, Age 7)

"BrainWare Safari is not reading or math. Rather it teaches the skills necessary to learn. My daughter, who spent four and a half years in an institution in Russia, has completed 73 levels so far and is thrilled. She has even completed some areas with memory and sequencing, areas she was very weak in and thought she could not do. I see my daughter making gains on this versus other computer games she plays. This is unique."

Parents Say ... An Alternative to Video Games

by Thao D. (Christian, Age 9)

"The kids nowadays are really into computers and this is an alternative to video games. It helps improve their learning and keeps them busy and they're having fun. What else could you ask for?"

Parents Say ... Equip Them for Life

by John Y. (Kendall, Age 11, and Clay, Age 8)

"We've definitely seen some improvement with our children. Parents will do pretty much anything to help their kids and equip them for life later on. This is definitely a tool to do that."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.