“The mind is not a vessel to be filled but a fire to be ignited.”
Plutarch

BrainWare Brain Awareness Week Grants 2015

For the fourth year, we are celebrating Brain Awareness Week with a grants program for schools, but we are also adding something new in this year for individual educators.  The BrainWare Brain Awareness Week Grants Program is designed to promote a broader understanding of the importance of brain research and its contribution to effective learning and cognitive development in schools.  Brain Awareness Week, sponsored by the Dana Foundation, is scheduled for March 16 to 22, 2015.

BrainWare Brain Awareness Week Grant Awards:

BrainWare SAFARI Classroom Grant -- 1-year BrainWare SAFARI license for a classroom with 1 teacher and up to 35 students, within an Elementary, Middle or High School. Up to 3 BrainWare SAFARI Classroom Grants will be awarded.

SkateKids / Ramps To Reading Classroom Grant -- 1-year SkateKids/ Ramps To Reading license for a classroom with 1 teacher and up to 35 students, within an Elementary or Middle School.  Up to 3 SkateKids / Ramps To Reading Classroom Grants will be awarded.

BrainWare SAFARI Student Support Grant -- BrainWare SAFARI licenses for up to 10 students, within an Elementary, Middle or High School. Up to 5 BrainWare SAFARI Student Support Grants will be awarded.

SkateKids / Ramps To Reading  Student Support Grant -- SkateKids / Ramps To Reading licenses for up to 10 students, within an Elementary or Middle School. Up to 5 SkateKids Student Support Grants will be awarded..

Brains On Tuition Grant -- Enrollment for one teacher in the online course From Synapses to Strategies. Awardees may choose from several date options.  Up to 15 Brains On Tuition Grants will be awarded.

The recipients of the BrainWare Brain Awareness Grants will be announced during Brain Awareness Week 2015.

Application

Application Process and Elgibility

Success Stories from Our Users

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Educators Say ... Learning Software Finally Worth Buying

by Michael Strong, Author of "The Habit of Thought"

"In a world of hype regarding learning games and brain development software, BrainWare Safari is the software product most likely to result in significant real gains in IQ scores, when used as recommended and complemented by a healthy physical, emotional, and social environment. Learning software has finally become worth buying."

Parents Say ... They’re Playing but They’re Really Learning

by John Y. (Kendall, Age 11, and Clay, Age 8)

"They think they're playing but they're really learning. The video-game format makes them want to play. We did BrainWare Safari for the learning aspect, but the game part really made them want to do it. It motivated them."

Educators Say ... The Program Boosted Their Self-Esteem

by Natalie Cordell, Teacher, IN

"I love BrainWare Safari and so do the students. The program is indeed a great way for the students to learn while having fun. Many of them have shown more willingness to work independently. The program definitely has boosted thier self-esteem as they have graduated many levels. It is rewarding to watch them solve problems and reach success."

Parents Say ... Equip Them for Life

by John Y. (Kendall, Age 11, and Clay, Age 8)

"We've definitely seen some improvement with our children. Parents will do pretty much anything to help their kids and equip them for life later on. This is definitely a tool to do that."

A Homeschooling Parent and Adult User Says ... I Have Much Better Concentration and Memory

by Ramona Baker

"We had an evaluation were recommended for about $14,000 worth of brain work. I bought Brain Safari for my 14 year-old son, my 15 year-old daughter and for myself ( age 55). I am nearly finished with the program. I cant say what it has done for the kids yet, but I know for myself, I have a much better degree of concentration and memory. I am looking forward to seeing improvement in my daughter's logic and my son's processing speed. My children enjoy the program and I have not had to remind them to do it. It cost us less than one hour of brain training. We all wish there were more logic problems in the program."

Parents Say ... I See My Daughter Making Gains

by Lisa E. (Kristi, Age 7)

"BrainWare Safari is not reading or math. Rather it teaches the skills necessary to learn. My daughter, who spent four and a half years in an institution in Russia, has completed 73 levels so far and is thrilled. She has even completed some areas with memory and sequencing, areas she was very weak in and thought she could not do. I see my daughter making gains on this versus other computer games she plays. This is unique."

Parents Say ... They Feel They’re Growing

by Carolyn D. (Drew, Age 11)

"BrainWare Safari built Drew's confidence to know that he could go further even when it was hard. He liked the way the characters grew up. I think it translates to the kids and they feel they're growing."

Parents Say ... The Challenge to Think Beyond Their Comfort Zone

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"My second child (12) completed BrainWare Safari about a month ago and our youngest (10) is onto his last bar. The program presented all of our children with the challenge to think beyond their comfort zone, to step 'outside' the box, and be creative in how to problem-solve their learning steps. Thank you! If you ever develop a program which takes them from the end of BrainWare Safari onward, then count us in for the next round!"

Parents Say ... It Was Challenging and Kept Her Excited

by Karen W. (Victoria, Age 8)

"I liked the program because Victoria was able to have her own reward system right there in front of her and that would keep her motivated to continue to pass the levels. It was game-oriented so it was fun, but at the same time, it was challenginge to her and kept her excited. As she passed more levels, her success became greater, and she would even surprise herself."

Educators Say ... Preparing Our Kids for Problems We’ve Never Thought About

by Peter Kline, Author of "The Everyday Genius"

"Information is growing at a pace never before seen in the history of the world. Today we have billions of times more information than we had half a century ago. It is more and more difficult to find people who can do the jobs that need to be done today. Our children and grandchildren are growing up into a world where they'll have to deal with problems we've haven't thought about. BrainWare Safari is one of the tools that can make that experience delightful instead of frightening and threatening."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.