“The mind is not a vessel to be filled but a fire to be ignited.”
Plutarch

BrainWare SAFARI

BrainWare SAFARI is an award-winning software program that incorporates decades of proven clinical approaches to cognitive skills development into an engaging video-game format.

The program contains 20 exercises comprising 168 progressively challenging levels that develop and strengthen 41 cognitive (mental processing) skills.
  
The 41 skills fall into six categories:

BrainWare SAFARI is unique:

• It exercises cognitive skills in an integrated manner (like cross-training for the mind).
• It is built on 40 years of multi-disciplinary clincal therapy practice.
• Is supported by published peer-reviewed research and multiple field studies.
• It is more comprehensive in the breadth of skills developed than other brain programs.
• It provides a fun and entertaining video-game experience.

BrainWare SAFARI is used by a variety of types of users.  Click on the appropriate link below to access information relevant for your situation.

BrainWare Cognitive Skills Training at Home (Child)

 BrainWare Cognitive Skills Training  in Schools

BrainWare Cognitive Skills Training for Homeschoolers

BrainWare Cognitive Skills Training in a Clinic, Medical Office or Learning Center

BrainWare Cognitive Skills Training in After-School Programs

BrainWare Cognitive Skills Training at the College Level

BrainWare Cognitive Skills Training and Workforce Development

BrainWare Cognitive Skills Training in a Sports Program

 

 

 

 

Success Stories from Our Users

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Clinicians Say ... BrainWare Safari is Revolutionary

by Gary Vogel, OD, FAAO

"BrainWare Safari is revolutionary. For the first time, the kinds of exercises I have used one-on-one with patients have been incorporated into a fun and entertaining video-game format."

Clinicians Say ... It Should Be a Staple in Every Household

by Teresa Rosen, PhD

"As a clinician and a parent, I have never seen a program that offers the intensity and diversity that BrainWare Safari offers. For the price, for the time involved, for the motivation of the child, there's nothing out there that even comes close. It should be a staple in every household."

Parents Say ... She Made the Honor Roll

by Patrick T. (Brianna, Age 8, and Angela, Age 10)

"It's been a phenomenal experience to watch both children go through BrainWare Safari, especially Brianna. Brianna was having some challenges in school, and after she completed BrainWare Safari, she made the honor roll, which has been exciting and a very proud moment for me as a father."

Parents Say ... Skills Quickly Transferred to Other Things

by Matt H., Father of a 7-Year-Old with Autism

"At the end of first grade, my son's teacher noted that, though he did exceptionally well academically, he had two major gaps--his ability to focus and his abstract thinking skills. Shortly thereafter, I heard about BrainWare Safari and we decided to give it a try. At first, the product frustrated my son. My wife worked with him on Rhythm Ribbet, just listening to the beat. A few minutes later, he ran into the kitchen screaming, 'I did it! I did it!" About two days later, I saw something amazing. My son was working on BrainWare Safari and he would visibly focus. He would lean forward in the chair and his entire expression would change. We had never seen this before from him. He quickly transferred this skill to other things--homework, games, puzzles. We thank you for an amazing product."

Adult Users Say ... If I’d Had It Earlier, School Would Have Been Much Less Difficult

by Joshua Woodward, MSW, Chicago, IL

"I spent the better part of my years in grammar school in "LD" classes, where I wasn't challenged. I suffered when I made the transition to "Mainstream" classes. My performance was average at best, but I was able to teach myself the necessary skills to be as successful as my peers and did the same at all of the subsequent transitions to junior high, high school, college and graduate school. After having worked through BrainWare Safari, I can attest to its usability as well as playability. Had I been given such a tool in my early stages of learning, i blelieve my time in school would have been less difficult."

Educators Say ... More Rapidly Closes the Gap in Skills That Are Difficult to Remediate

by Sheila Govern, Principal, Lyons Elementary, AZ

"Students who used BrainWare Safari in 3rd grade and returned in 4th grade reduced the gap between their performance and expectation by at least half on reading tests. Students who used the program in 4th grade and returned in 5th grade reduced the gap by 75%. We currently focus on using the program with Title I students because it helps them more rapidly close the gap by developing skills they lack and that are difficult to remediate in any other way. We wish funding permitted us to use the program with all of our students."

Kids Say ... I Think I’m Smarter

by Tim S. (Age 8)

"You learn and you have fun at the same time. I think I'm smarter because I do BrainWare."

Homeschooling Parents Say ... I Find the Exercises Challenging for Myself

by J.Detweiler, Homeschooling Parent

"My daughter, who is 8 years old, really enjoys BrainWare Safari. She has Sensory Processing Disorder; her vision and auditory system are impacted by this. The games do a great job targeting the skills she needs improvement on. We've found some of the games are similar to exercises her vision therapist was having her do. The one exception though is BrainWare Safari does it in a way that's more fun. As a parent, I enjoy watching her play the games and find them challenging for myself."

Educators Say ... A Major Breakthrough in Education

by Dr. Lou Barber, Former State Asst. Supt., CA

"When I became aware of the effectiveness of BrainWare Safari, I recognized the potential contribution this program could make to the educational field. It basically provides a process by which the brain learns how to learn. BrainWare Safari is a well-designed series of brain exercises in a game format that works for all learners--school-age students aged 6 and older, as well as adults. It is truly a major breakthrough in education and has unlimited potential for individuals with disability as well as those with high-level academic ability."

Parents Say ... Skills that Benefit Children for Their Lifetime

by Puling Z. (Rachel, Age 7)

"BrainWare Safari works on skills that can benefit children for their lifetime. Other skills they may forget, but this is different. It's like Chinese traditional medicine; it cures form the root."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.