“The human brain is a most unusual instrument of elegant and as yet unknown capacity.”
Stuart Seaton

Research

"A Study of the Effectiveness of Cognitive Skill Development Delivered in a Video-Game Format." Optometry & Vision Development, Volume 38, Number 1, 2007

Purpose:  Demonstrate that BrainWare Safari as a computerized program could produce results comparable to those seen by clinicians with their patients using therapeutic techniques that are  largely paper and pencil and one-on-one.
Subjects:  Male and Female, ages 6 to 13 (grades 1 to 8).
Usage Protocol: 45-60 minutes, 3 to 5 times per week, 12 weeks
Assessment:  Woodcock-Johnson III Cognitive Battery and Tests of Achievement
Children were assigned to treatment and control group.
Findings:  Children in who used BrainWare Safari (treatment group) showed an average of 4 years and 3 months improvement on the tests of cognitive skills compared to 4 months improvement for the control group, and an average of 1 year and 11 months increase on the tests of achievement compared to an average 1 month increase for the control group.
Read Report

Evaluation of BrainWare Safari at Edgar Evans Academy -- 2006

Purpose:  (1) Demonstrate how BrainWare Safari fits into the regular curriculum of an elementary school classroom and 2) assess its effectiveness with very challenging users.
Subjects:  Male, 4th and 5th grades, with a history of discipline problems
Usage Protocol:  2-3 hours per week, 11 weeks
Assessment:  Woodcock-Johnson III Cognitive Battery
Findings: The students had an average chronological age of 11 at the time of the pre-test, but tested at an intellectual age of 8 years 2 months. The average post-test intellectual age was measured at 14 years 2 months, an improvement of 6 years (2 years and 10 months above the norm for their ages).
Read Report

Harbor Beach Community Schools and BrainWare Safari -- 2009

Purpose:  Confirm that results comparable to those found in the published study would be achieved by students using the program in a Harbor Beach, Michigan school.
Subjects:  Male and Female, ages 7 to 16, nominated by teachers who felt they could use some extra support.
Usage Protocol:  45 minutes, 4 times per week, 12 weeks
Assessment:  Woodcock-Johnson III Cognitive Battery
Findings:  The students' average improvement on the cognitive tests was 3 years 1 month, and as in other studies, each individual exhibited improvement in his or her intellectual ability. Teachers observed significant improvements in academic performance by students who used BrainWare Safari.
Read Report

BrainWare Safari at Glenwood School for Boys and Girls -- 2009

Purpose:  For the first time, show a clear connection between cognitive skill development and improved academic performance.
Subjects:  Male and Female, Grades 2 through 8, economically and socially disadvantaged
Usage Protocol:  30 minutes, 3 to 5 times per week, 8 weeks
Assessment:  Woodcock-Johnson III Cognitive Battery, Visual Motor Inventory
Findings:  Average improvement from the pre-test to the post-test on the academic tests ranged from 0.5 grade equivalents (GE) in 2nd grade to 2.9 GE in 8th grade.  Average improvement on the cognitive tests ranged from 1.5 GE in 2nd grade to a high of 3.0 GE in 7th grade.  The results showed a clear relationship between improvement in the underlying attention, memory, and other mental processing skills developed by BrainWare Safari and performance on academic tests.
Read Report

Ross Elementary School Pilot of BrainWare Safari -- 2010

Purpose:  Assess the impact of BrainWare Safari on both cognitive development and performance on state assessment tests.
Subjects:  Male and Female, Grades 3 through 5
Usage Protocol:  30-40 minutes, 4 times per week 11 weeks
Assessment:  Woodcock-Johnson III Cognitive Battery Subtests, Kansas State General Assessments
Findings:  Student performance on the WCJIII subtests improved an average of 1 year 10 months, consistent with results from previous research on these specific tests.  On a second post-test following 6 months of non-use, students' cognitive development continued at an accelerated rate,yielding average total growth of 3 years and 2 months.  The percentage of students meeting the state assessment standards improved for both reading (from 56% in 2009 to 65% in 2010) and math (from 26% to 72%).  The average reading score increased at each grade level, moving from below the standard in 2009 into the meets or exceeds range in 2010.  The average math score also increased at each grade level, staying in the meets or exceeds range.
Read Report

"Effect of Neuroscience-Based Cognitive Skill Training on Growth of Cognitive Deficits Associated with Learning Disabilities in Children Grade 2-4."  Sarah Abitbol Avtzon. Learning Disabilities: A Multidisciplinary Journal.  Vol 18 (3), 2012: pp. 111-122. 

Purpose: Determine the effectiveness of BrainWare Safari with SLD students using a randomized-control group study design.  The research was designed, implemented and analyzed by Sarah Avtzon, PhD, Assistant Professor and Director of Early Childhood Development at Daemen College.
Subjects: 40 Students from two schools in NYC, male and female, grades 2 – 4
Usage protocol: 30-45 minutes, 3 to 5 times per week, 12 weeks.
Assessment: Woodcock-Johnson Cognitive Battery III Normative Update and Tests of Achievement.
Students were randomly assigned to a treatment group and a non-treatment group.
Findings: Students in the study who used BrainWare Safari for 12 weeks improved their cognitive functioning by 2.8 years compared to 2 months for a control group.  The students improved their overall cognitive proficiency level from 64% to 89%, where 90% is the expected proficiency level for a normally developing student.  Students in the control group improved just 1 percentage point in cognitive proficiency, from 63% to 64%.
Read Brief Report
Read Full Article

 

Strengthening Cognitive Processes in Students with Resource Plans - 2012-2013

Purpose: Strengthen cognitive skills of students who qualified for formal accomocations due to their classroom struggles.
Subjects: Male and Female, six 3rd graders and six 4th graders
Usage Protocol: 30 minutes, 2-3 times a week, 10 weeks
Assessment: Visual Matching 2, Decision Speed, and Pair Cancellation from WJIII Cognitive Battery
Findings: Student performance on the WCJIII subtests improved an average of 1 year 3 months in a 10-week period, consistent with results from previous research on these specific tests.
Read Report

Purpose: Strengthen cognitive skills of students who qualified for formal accomocations due to their classroom struggles.
Subjects: Male and Female, three 3rd graders, three 4th graders and three 5th graders
Usage Protocol: 30 minutes, 2-3 times a week, 10 weeks
Assessment: Visual Matching 2, Decision Speed, and Pair Cancellation from WJIII Cognitive Battery
Findings: Student performance on the WCJIII subtests improved an average of 1 year 6 months in a 10-week period, consistent with results from previous research on these specific tests.
Read Report

BrainWare Safari and Students Qualifying for a Gifted Program -- 2009

Purpose:  Enable more students to qualify for the Gifted Program.
Subjects: Male and Female, 2nd grade
Usage Protocol:  30 minutes, 2-3 times per week, 17 weeks
Assessment:  Cognitive Abilities Test (CogAT)
Findings:  In a school in which no students had qualified for the gifted program the prior year, following use of the program, 2 students qualified for the gifted program based on their composite CogAT score (98th percentile or better); 5 students qualified based on having at least one CogAT scores at the 93rd percentile or higher combined with MAP testing results; and 3 students qualified for additional performance testing based on their scores.  60 of 64 students improved their results on the CogAT.  The average composite score increased by 11 points (Nonverbal -- 8 points, Quantitative -- 9 points, Verbal -- 12 points).
Read Report

BrainWare Safari: Broad-Based Improvement of Cognitive Ability -- 2010

Purpose:  (1) Enable more students to qualify for the Gifted Program (2) Assess the impact of BrainWare Safari across the spectrum of pre-test ability.
Subjects:  Male and Female, 2nd grade
Usage Protocol:  30 minutes, 2-3 times per week, 17 weeks
Assessment:  Cognitive Abilities Test (CogAT)
Findings:  8 more students qualified for the Gifted Program following their use of BrainWare Safari.  Overall student performance shifted markedly between the two tests, with lower percentages falling in the bottom deciles and higher percentages scoring in the top deciles.  For example, the percentage of students score between the 31st and 40th percentile fell from 15% to 11%, while the percentage scoring at the 91st percentile or higher increased from 3% to 10%.
Read Report

Pope John Paul II, Lecanto, FL -- 2010

Purpose: Assess the impact of BrainWare Safari delivered as part of the 3rd grade curriculum.
Subjects: 13 students, male and female, 3rd grade.
Usage Protocol: 3 days a week, 45 minutes, 17 weeks
Assessment: Cognitive Abilities Test (CogAT)
Findings: With excellent fidelity, students completed more levels in the program that typical for students of this age , with excellent coaching and administrative support. Students experienced an average increase on the CogAT of 11, 22, 10 and 14 percentile points on verbal, quantitative, nonverbal, and composite scores, respectively.  The magnitude of increase was consistent with previous research studies.
Read Report

School City of Hammond, IN, Maywood Elementary School -- 2012

Purpose: Demonstrate the value of BrainWare Safari delivered in an afterschool program.
Subjects: 30 students, males and females, 2nd -5th grades.
Usage Protocol: 4 days a week, 45 minutes, 10 weeks after school with dedicated coaches.
Assessment: Cognitive Abilities Test (CogAT)
Findings: With excellent fidelity, students completed more levels in the program that typical for students of this age, with high levels of community, parental and coaching support.  Students experienced an average increase on the CogAT of 12, 10, 13 and 12 percentile points on verbal, quantitative, nonverbal, and composite scores, respectively.  The magnitude of increase was consistent with previous research.
Read Report
Read Executive Brief

Evaluation of BrainWare Safari at Coleman Academy -- 2008

Purpose:  Determine the impact of BrainWare Safari on progress in reading.
Subjects:  Male and Female, Grades 4 through 8
Usage Protocol:  30 minutes, 3 to 5 times per week, 12 weeks
Assessment:  DIBELS® Oral Reading Fluency
Findings:  The only class in which the program was actually implemented (4th Grade Girls) was the only class that exceeded their DIBELS benchmark scores at the end of the year.  The rate of progress for the 4th Grade Girls accelerated during the second half of the year when they were using BrainWare Safari moving from 9 points above benchmark to 26 points above benchmark.  The teacher observed behavioral improvements in the students as well, specifically in making fewer careless errors, memory, grasping new concepts and communication with parents, peers and teachers, following use of the program.
Read Report

Evaluation of BrainWare Safari with ELL Students at Xilin Community Center -- 2006

Purpose: Evaluate BrainWare Safari's effective with English Language Learners (native Chinese-speaking)
Subjects:  Male and Female, ages 7 to 11
Usage Protocol:  45 minutes, 4 times per week, 11 weeks
Assessment:  Woodcock-Johnson III Cognitive Battery and Tests of Achievement
Findings:  The students showed an average of 3 years and 6 months cognitive improvement over the 11 weeks of the study, and an average 2 years and 4 months improvement on the tests of achievement.  As in other studies, every student improved his or her performance on the tests.
Read Report

School City of Hammond Bilingual Program BrainWare Safari Pilot -- 2010

Purpose:  Evaluate the contribution of cognitive skill development with BrainWare Safari to ELL students' academic progress.
Subjects:  Male and Female, Grades 6 through 9, all day bilingual program (Limited English Proficiency)
Usage Protocol:  60 minutes, 5 times per week, 8 weeks
Assessment:  Behavioral Rating Scale, Scholastic Reading Inventory
Findings:  Students improved their cognitive skills across the board, especially in: Attention Span and Focus, Ability to Visualize, Desire to Perform and Put in Effort, and Following Directions.  These areas are highly indicative of improvement in attention skills, working memory, and visual processing (especially visualization).  Following their use of BrainWare Safari, 50% more students raised their reading scores on the SRI than had improved during the preceding trimester.
Read Results

New Hires Program at Multi-national Corporation -- 2011

Purpose: Determine benefit of new hire training program that includes working on BrainWare Safari to develop underlying cognitive skills as part of the intensive training program.
Subjects: 48 New Hires, Males and Females, ages 20-48, two cohorts
Usage Protocol: 30 minutes before beginning class work for 4-5 weeks.
Assessments: General Adult Measure of Abilities (GAMA) and Self-evaluation.
Findings: The New Hires program, combining BrainWare Safari cognitive skills development with intensive job content training resulted in a greater success rate in this facility of new hires maintaining the requirements for continued employment.  The trainees increased their self-assessed skills during this time and also showed increases on the sequence, analogies and construction areas of the GAMA.
Read Report

Evaluation of BrainWare Safari in a School-Based Homeschool Program -- 2011

Purpose:  Demonstrate how BrainWare Safari first into a homeschool program supported by a charter school (COIL).
Subjects:  Male and Female, Grades 5-9, Homeschooled
Usage Protocol:  30 to 60 minutes, 3 times per week, 17 weeks
Assessment:  Behavioral Rating Scale
Findings:  The program was implemented with fidelity to the recommended protocol and students got sufficient time and intensity of usage to impact their cognitive functioning.  The students experienced significant improvement in their cognitive functioning across all of the areas assesses (Memory, Perceptual Processing, Thinking and Attention).  The behavioral trait noted as improving for the most number of students was "Works Independently."   This is a skill that is particularly valued at COIL.
Read Results

Use of BrainWare Safari in a Special Needs School -- 2007

Purpose:  Determine how BrainWare Safari can be used with students with significant cognitive deficits in a special school.
Subjects:  Male and Female, Ages 11 to 17, IQs of 70-80
Usage Protocol:  30 minutes, 2 times per week, duration of the school year
Assessment:  Detroit Tests of Learning and Aptitude, Gibson Cognitive Battery
Findings:  Students improved their cognitive skills by 9 months on average over the school year while they used BrainWare Safari.  This type of students seldom experiences cognitive growth, and may even decline of the course of a school year.  Persistence and tolerance for frustration were better than with previous paper-based therapy experiences.
Read Report

Fourth Graders' Views of Video Games and BrainWare Safari -- 2009

Purpose: Assess student reaction to BrainWare Safari's video-game format
Subjects:  Male and Female, 4th Grade
Usage Protocol:  30 to 60 minutes, 3 times per week, 12 weeks
Assessment:  Attitude Survey
Findings:  The students overwhelmingly indicated that they enjoyed the experience of using BrainWare Safari and felt that the program had helped them develop new or stronger skills.  They cited both the fun and the improvement in thinking skills for reasons they liked the program.  Most students found the program hard at one point or another. This is experienced when students are working in areas where their skills are not as strong and they are pushing to new levels of automaticity.  Based on the students' average progress through the program (number of levels completed), the group was challenged to the same degree as most students their age.  It was also noted that even though students found some parts of the program hard, they also considered the program fun.
Read Report

BrainWare Safari Use with Students with Autism Spectrum Diagnoses -- 2007

Purpose:  Evaluate use of BrainWare Safari with students with autism
Subjects:  Male and Female, ages 5 to 16, range of Autism Spectrum diagnoses (severe to Asperger's)
Usage Protocol:  30 to 60 minutes, 3-5 times per week, 12 weeks
Assessments:  CARS Rating Scale, Behavioral Rating Scale
Findings:  Over half of the students were able to persist in use of the program over the duration of the study.  Subjects 9 and older and those with high-functioning and Asperger's diagnoses demonstrated the most benefit, with improvements noted in perceptual processing, sensorimotor, attention, thinking and life management skills, as well as improved interpersonal relationships and lower levels of frustration.
Read Report

Case Study:  Family with ADD / ADHD -- 2008

Purpose:  Evaluate use of BrainWare Safari with students with ADD / ADHD diagnoses.
Subjects:  Male, ages 9, 10 and 11, ADD or ADHD
Usage Protocol:  60 minutes, 3 times per week, 11 weeks
Assessment:  Behavioral Rating Scale
Findings:  Improvements were noted for all three boys, including attention skills, perceptual processing, life management and self-esteem.  the number of levels completed was as high or higher than other children of the same age.  The case study suggest that children with ADD or ADHD can benefit from BrainWare Safari as do children without attention deficit diagnoses, including improvement in attention skills.
Read Report

Case Study:  Two Special Needs Students -- 2008

Purpose:  Explore the value of BrainWare Safari for students with significant learning and processing issues.
Subjects: Male, ages 9 and 12, participating in a reading remediation program in which they had plateaued.
Usage Protocol:  30 to 60 minutes, 3-5 times per week, 12 weeks
Assessment:  Woodcock-Johnson III Cognitive Battery
Findings:  Following use of the program, the boys improved their performance on the cognitive tests by 5 years 4 months and 2 years 2 months respectively.  Their parents reported positive changes in attention, tolerance for frustration, pace of work and self-confidence.  They were subsequently able to resume and benefit from further reading remediation.
Read Report

 

Success Stories from Our Users

Previous Next

Clinicians Say ... BrainWare Safari is Revolutionary

by Gary Vogel, OD, FAAO

"BrainWare Safari is revolutionary. For the first time, the kinds of exercises I have used one-on-one with patients have been incorporated into a fun and entertaining video-game format."

Parents Say ... I Was Just the Happiest Mom in Town

by Barb M. (Matt, Age 9)

"I think that all kids have strengths and weakensses and they feel much better about their weaknesses when they know their strengths. BrainWare Safari did that for Matt. I had a hard time believeing the results because he showed such a huge amount of improvement. I took him to a psychologist because I wanted to validate the results. They were all validated. I was just the happiest Mom in town."

Adult Users Say ... I Am Very Aware of How Specific Exercises Help Me in My Job

by Sam Kline, Construction Field Engineer

When I interviewed for my current job as a Construction Field Engineer, I was asked to take an aptitude test. I was told that very few people got halfway through the test. I completed 49 out of 50 questions and received one of the highest scores ever. Having used BrainWare Safari, I was able to process and respond quickly. I am very aware of how specific exercises help me in my job role. The directionality and visualization exercises have made it is easy for me to direct a co-worker right or left to set up instrumentation in the field even if I am not facing the same direction. And the scanning exercises help with noticing small details in drawings. To me, BrainWare breaks down the basic building blocks of thinking and learning."

Kids Say ... Lots of Stuff is Easier

by Rachel C. (Age 8)

"I can concentrate more and lots of stuff is easier."

Parents Say ... Other Programs Don’t Have the Depth of Research

by Sue D. (Michael, Age 12)

BrainWare is more intensive and strategic in terms of building connections in the brain. It's wonderful! Other games don't have the depth of research behind them."

Educators Say ... Helping Our Students Close Academic Gaps

by Anne Budicin, Resource Teacher, Glenwood School

"Because of our students' backgrounds, we are always striving to provide them with opportunities that close academic gaps and help them achieve their true potential. BrainWare Safari is an essential part of achieving this. It helped our students improve their shor-term, long-term and working memory. Teachers have seen improvement in attentiveness during lessons and noted better recall of information. Ultimately, BrainWare Safari helps to prepare our students for high school and beyond by bridging those gaps in achievement and cognitive processing."

Parents Say ... This Program Has Been a Gift

by

"Fourth grade was miserable for my daughter. Even though she did her homework every night and had a reading tutor, she wasn't able to retain facts, read at a second-grade level, and rarely passed tests in class. Her teacher requested holding her back. She started using BrainWare Safari two weeks before fifth grade. After just 3 weeks of practicing 4-5 times per week for 30 minutes each session, she was not only telling me her multiplication facts, but figuring out our her division facts. Her reading comprehension has increased and her ability to write paragraphs. This program has been a gift."

Parents Say ... Skills that Benefit Children for Their Lifetime

by Puling Z. (Rachel, Age 7)

"BrainWare Safari works on skills that can benefit children for their lifetime. Other skills they may forget, but this is different. It's like Chinese traditional medicine; it cures form the root."

Parents Say ... A Miracle

by Chana F., Israel

"BrainWare Safari is a miracle. I would have paid anything for it, now that I have seen what it can do to help my son grow his brain right before my eyes. I am confident that it will transform his academic failure into brilliant success."

Homeschooling Parents Say ... I Find the Exercises Challenging for Myself

by J.Detweiler, Homeschooling Parent

"My daughter, who is 8 years old, really enjoys BrainWare Safari. She has Sensory Processing Disorder; her vision and auditory system are impacted by this. The games do a great job targeting the skills she needs improvement on. We've found some of the games are similar to exercises her vision therapist was having her do. The one exception though is BrainWare Safari does it in a way that's more fun. As a parent, I enjoy watching her play the games and find them challenging for myself."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.