“Man's mind, once stretched by a new idea, never regains its original dimension.”
Oliver Wendell Holmes

Cognitive Skills

The word "cognitive" means different things to different people, but generally, the term is used to refer to processes that happen in our brains that help us take in, process, manipulated, store and retrieve information about the outside world. In other words, cognitive skills are the processes or skills that help us learn and think, solve problems, collaborate and create.

At Learning Enhancement Corporation, we developed a model of mental processing which identifies some of the critical processes involved in learning and classifies functions into four main areas: Reception, Perception, Memory and Thinking.

Reception

Reception is the initial step in the learning sequence and involves the processing of sensory inputs. Inputs may be visual, auditory, kinesthetic, or mediated by other senses. The enormous amount of information available to our senses must be compared, sorted, organized, and then filtered to eliminate irrelevant information and enable relevant information to flow through to other processes. The skills required to perform these functions subconsciously within fractions of a second include various attention skills (e.g., selective attention) and sensory memory skills.

Perception

At the next stage of the learning sequence, information selected in the Reception stage is further processed to identify and interpret it. This requires retrieving stored information from memory and integrating it with the new information. The skills required to perform these functions are primarily visual and auditory processing skills and memory skills. These processes occur within seconds and are performed non-consciously.

Memory

Memory is essential in all phases of information processing and is integral to any ability to manipulate information, compare, comprehend, and learn. In fact, if we can't remember something, we can't say that we learned it. Furthermore, we need memory to actually think anything www. Memory skills range from immediate to long-term depending on the duration of time they are store, and differ in the degree to which information is maintained in conscious thought.

Thinking

Thinking is the stage of the learning sequence where mental processes become conscious. Meaningful information (that is, filtered inputs which have been process, identified and interpreted) is held in the mind and modified and manipulated in order to achieve comprehension and to reach a goal or solve a problem. Thus, skills like reasoning, planning and strategy play a vital role in conscious thinking processes.

BrainWare Safari develops 41 cognitive skills in the areas of Attention, Memory, Visual Processing, Auditory Processing, Thinking and Sensory Integration.

Cognitive Skills Developed in BrainWare Safari

Cognitive Skills Definitions

 

 

Success Stories from Our Users

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Educators Say ... I Could See Changes in Their Ability to Think Logically

by Michelle Fisher-Jones, Teacher, IN

"It is sad, as an educator, to see many students who come into my class lacking the confidence they need to be successful in school. It is imperative that students are given the opportunities to excel. BrainWare Safari was that opportunity and the students definitely took advantage of it. I could see changes in their ability to think logically and to solve problems. They looked forward to practicing the skills in BrainWare Safari. They just wanted to keep going."

Adult Users Say ... If I’d Had It Earlier, School Would Have Been Much Less Difficult

by Joshua Woodward, MSW, Chicago, IL

"I spent the better part of my years in grammar school in "LD" classes, where I wasn't challenged. I suffered when I made the transition to "Mainstream" classes. My performance was average at best, but I was able to teach myself the necessary skills to be as successful as my peers and did the same at all of the subsequent transitions to junior high, high school, college and graduate school. After having worked through BrainWare Safari, I can attest to its usability as well as playability. Had I been given such a tool in my early stages of learning, i blelieve my time in school would have been less difficult."

Parents Say ... Grades Have Improved

by Mary H. (Philip, Age 10)

"Whereas before Philip would come home and want to do other things because homework was too hard or would take too long. Now he comes home and does it. And the best part is his grades have improved."

Educators Say ... The Results Were Absolutely Amazing

by Curtis Boehmer, SLP, MI

"I found BrainWare Safari on the web and it intrigued me. We set up a small pilot group and ran it for 12 weeks. The results were absolutely amazing. It was everything it said it was and more. As a result of the study, and the increased academic performance of the students, BrainWare Safari was instituted for all students in grades 3 through 12. We are very pleased with the continuing results and the improved student achievement. Every student in America should use BrainWare Safari."

Educators Say ... The Program Boosted Their Self-Esteem

by Natalie Cordell, Teacher, IN

"I love BrainWare Safari and so do the students. The program is indeed a great way for the students to learn while having fun. Many of them have shown more willingness to work independently. The program definitely has boosted thier self-esteem as they have graduated many levels. It is rewarding to watch them solve problems and reach success."

Educators Say ... Learning Software Finally Worth Buying

by Michael Strong, Author of "The Habit of Thought"

"In a world of hype regarding learning games and brain development software, BrainWare Safari is the software product most likely to result in significant real gains in IQ scores, when used as recommended and complemented by a healthy physical, emotional, and social environment. Learning software has finally become worth buying."

Parents Say ... An Alternative to Video Games

by Thao D. (Christian, Age 9)

"The kids nowadays are really into computers and this is an alternative to video games. It helps improve their learning and keeps them busy and they're having fun. What else could you ask for?"

Clinicians Say ... It Should Be a Staple in Every Household

by Teresa Rosen, PhD

"As a clinician and a parent, I have never seen a program that offers the intensity and diversity that BrainWare Safari offers. For the price, for the time involved, for the motivation of the child, there's nothing out there that even comes close. It should be a staple in every household."

Parents Say ... They Feel They’re Growing

by Carolyn D. (Drew, Age 11)

"BrainWare Safari built Drew's confidence to know that he could go further even when it was hard. He liked the way the characters grew up. I think it translates to the kids and they feel they're growing."

Parents Say ... I Don’t Have to Repeat Myself

by Julie B. (Nicholas, Age 9)

"I'm happy with BrainWare Safari and I've watched Nick's progess. His attention is better. I think his memory is better too. But what I really notice is that I don't have to repeat myself 20 times to get him to do something."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.