Better Mind ... Better Life.

Proven Brain Training

for Ages 6 to 106

video

Credibility Counts

  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.

41 Cognitive Skills in 6 Areas

Attention
The skills that help us control the focus of our attention and screen out distractions. These skills include: Sustained Attention (Visual and Auditory), Selective Attention (Visual and Auditory), Divided Attention, and Flexible Attention.
Memory
The ability to screen, hold onto, manipulate, store and retrieve information in our minds. These skills include: Short-Term Sensory Memory (Visual and Auditory), Immediate Memory (Visual and Auditory), Working Memory, Visual Spatial Memory, Long-Term Memory, Sequential Memory (Visual and Auditory), and Visual Simultaneous Memory.
Thinking
The ability to abstract and process information rapidly to solve a problem or meet a goal. These skills include: Logic, Reasoning, Planning, Problem-Solving, Strategic Thinking, Visual Thinking, Conceptual Thinking and Decision Speed.
Sensory Integration
The ability to process and make a coherent whole out of multiple sensory inputs and to control how our bodies interact with the environment. These skills include: Oculomotor skills, Visual-Motor Integration, Auditory-Motor Integration, Timing & Rhythm and Visual-Auditory Integration.
Auditory Processing
The skills that take in and process auditory information efficiently and accurately. These skills include: Auditory Discrimination, Auditory Sequential Processing, and Auditory Processing Speed.
Visual Processing
The skills the enable us to take in and process visual information efficiently and accurately. These include: Visual Discrimination, Visual Figure Ground, Visual Form Consistency, Directionality, Visual Span, Visual Simultaneous Processing, Visual Sequential Processing, Visualization and Visual Processing Speed

Success Stories from Our Users

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Clinicians Say ... Strengthens Students’ Underlying Cognitive Skills

by Colleen Bain, Enhanced Learning Skills for Kids

"I use BrainWare Safari as one of my tools to transform students into dynamic independent learners. This program has proven itself time and time again to help strengthen a student's underlying cognitive skill set. A lot of my students enjoy using this program. I often recommend it for students who need strengthening within auditory and/or visual memory in addition to other areas."

Parents Say ... The Challenge to Think Beyond Their Comfort Zone

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"My second child (12) completed BrainWare Safari about a month ago and our youngest (10) is onto his last bar. The program presented all of our children with the challenge to think beyond their comfort zone, to step 'outside' the box, and be creative in how to problem-solve their learning steps. Thank you! If you ever develop a program which takes them from the end of BrainWare Safari onward, then count us in for the next round!"

Adult Users Say ... I’m Using the Focusing Techniques I Learned

by Leah Petrusiak, Journalist

"When I was a freshman in high school, my teacher told my dad, 'Leah doesn't know how to think.' As time went on, I realized I had trouble piecing together how certain events culminated in larger happenings. I often forgot events in my own history. While I've dealt with my disconnects in a number of ways, I decided to check out BrainWare Safari. Not only can a clinician use it to spot your trouble spots, you'll quickly find them out on your own--and your strengths as well. One unexpected benefit I realized was an improvement in my art-making ability. If found that I was more in tune with how textures, colors and sequences play off each other, having worked on the exercises that force you to from one complete picture in your head from three boards of Tic Tac Toe. I am also using the focusing techniques I learned when I throw my hat on top of my credit card and am able to form a mental picture of where it is."

Parents Say ... Grades Have Improved

by Mary H. (Philip, Age 10)

"Whereas before Philip would come home and want to do other things because homework was too hard or would take too long. Now he comes home and does it. And the best part is his grades have improved."

Homeschooling Parents Say ... It Has Been Amazing to See My Son’s Improvement

by Mary O., Homeschooling Parent

"BrainWare Safari has been wonderful for my son! He's 14 and has really struggled with attention deficit, auditory processing, thinking and concentration. It has been amazing to see his improvement as a result of the program. I am absolutely convinced tat BrainWare Safari has improved not only his ability to stay focused, but his overall achievement. He's zooming through his regular assignments now and I'm having to supplement with more challenging work to keep him engaged. Their customer service has also been excellent. Thank you so much for this outstanding software!"

Parents Say ... I See My Daughter Making Gains

by Lisa E. (Kristi, Age 7)

"BrainWare Safari is not reading or math. Rather it teaches the skills necessary to learn. My daughter, who spent four and a half years in an institution in Russia, has completed 73 levels so far and is thrilled. She has even completed some areas with memory and sequencing, areas she was very weak in and thought she could not do. I see my daughter making gains on this versus other computer games she plays. This is unique."

Parents Say ... They’re Playing but They’re Really Learning

by John Y. (Kendall, Age 11, and Clay, Age 8)

"They think they're playing but they're really learning. The video-game format makes them want to play. We did BrainWare Safari for the learning aspect, but the game part really made them want to do it. It motivated them."

Parents Say ... Equip Them for Life

by John Y. (Kendall, Age 11, and Clay, Age 8)

"We've definitely seen some improvement with our children. Parents will do pretty much anything to help their kids and equip them for life later on. This is definitely a tool to do that."

Educators Say ... A Major Breakthrough in Education

by Dr. Lou Barber, Former State Asst. Supt., CA

"When I became aware of the effectiveness of BrainWare Safari, I recognized the potential contribution this program could make to the educational field. It basically provides a process by which the brain learns how to learn. BrainWare Safari is a well-designed series of brain exercises in a game format that works for all learners--school-age students aged 6 and older, as well as adults. It is truly a major breakthrough in education and has unlimited potential for individuals with disability as well as those with high-level academic ability."

Parents Say ... They Feel They’re Growing

by Carolyn D. (Drew, Age 11)

"BrainWare Safari built Drew's confidence to know that he could go further even when it was hard. He liked the way the characters grew up. I think it translates to the kids and they feel they're growing."

News from BrainWare

That Was Easy! — by Betsy Hill

On Super Bowl Sunday, my 8-year-old nephew graciously tolerated the adults in our house (most of whom are still 8 years old at heart, if truth be told). He held his own in a game of guessing what the next commercial would be on television (cars? beer?  fast food? insurance?), as well as Crazy Eights [...]

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Working Memory Limits Affect College Students’ Reading — by Betsy Hill

A researcher from the University of Alberta describes the problem this way, “The students invest most of their time on reading and they forget the meaning.  They read and they decode the whole passage.  So, by the time they get to the end, they forget what the first paragraph was talking about.”  Startlingly, the students [...]

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BrainWare Announcements

New Approaches to Assessment: Getting Every Student to "I Can"

February 21 is the date for our next Neuroscience in Education Webinar.  Michael Patterson, CEO of Avant Assessment, will discuss some of the important questions around assessments -- how our understanding of the role of assessments us changing, how to measure proficiency, and how to get students engaged in monitoring their own performance and progress.  Register.

BrainWare Safari Brain Awareness Week Grants

We are excited to announce the creation of the BrainWare Safari Brain Awareness Week Grants, leading up to the celebration of Brain Awareness Week, March 12-18, 2012. Under the program, up to 16 school applicants will receive a variety of awards with a value totaling over $100,000 in licenses for BrainWare Safari cognitive development software. Learn more and apply.