Better Mind ... Better Life.

Proven Brain Training

for Ages 6 to 106

video

Credibility Counts

  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.

41 Cognitive Skills in 6 Areas

Attention
The skills that help us control the focus of our attention and screen out distractions. These skills include: Sustained Attention (Visual and Auditory), Selective Attention (Visual and Auditory), Divided Attention, and Flexible Attention.
Memory
The ability to screen, hold onto, manipulate, store and retrieve information in our minds. These skills include: Short-Term Sensory Memory (Visual and Auditory), Immediate Memory (Visual and Auditory), Working Memory, Visual Spatial Memory, Long-Term Memory, Sequential Memory (Visual and Auditory), and Visual Simultaneous Memory.
Thinking
The ability to abstract and process information rapidly to solve a problem or meet a goal. These skills include: Logic, Reasoning, Planning, Problem-Solving, Strategic Thinking, Visual Thinking, Conceptual Thinking and Decision Speed.
Sensory Integration
The ability to process and make a coherent whole out of multiple sensory inputs and to control how our bodies interact with the environment. These skills include: Oculomotor skills, Visual-Motor Integration, Auditory-Motor Integration, Timing & Rhythm and Visual-Auditory Integration.
Auditory Processing
The skills that take in and process auditory information efficiently and accurately. These skills include: Auditory Discrimination, Auditory Sequential Processing, and Auditory Processing Speed.
Visual Processing
The skills the enable us to take in and process visual information efficiently and accurately. These include: Visual Discrimination, Visual Figure Ground, Visual Form Consistency, Directionality, Visual Span, Visual Simultaneous Processing, Visual Sequential Processing, Visualization and Visual Processing Speed

Success Stories from Our Users

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Parents Say ... Other Programs Don’t Have the Depth of Research

by Sue D. (Michael, Age 12)

BrainWare is more intensive and strategic in terms of building connections in the brain. It's wonderful! Other games don't have the depth of research behind them."

Adult Users Say ... I Am Very Aware of How Specific Exercises Help Me in My Job

by Sam Kline, Construction Field Engineer

When I interviewed for my current job as a Construction Field Engineer, I was asked to take an aptitude test. I was told that very few people got halfway through the test. I completed 49 out of 50 questions and received one of the highest scores ever. Having used BrainWare Safari, I was able to process and respond quickly. I am very aware of how specific exercises help me in my job role. The directionality and visualization exercises have made it is easy for me to direct a co-worker right or left to set up instrumentation in the field even if I am not facing the same direction. And the scanning exercises help with noticing small details in drawings. To me, BrainWare breaks down the basic building blocks of thinking and learning."

Educators Say ... More Rapidly Closes the Gap in Skills That Are Difficult to Remediate

by Sheila Govern, Principal, Lyons Elementary, AZ

"Students who used BrainWare Safari in 3rd grade and returned in 4th grade reduced the gap between their performance and expectation by at least half on reading tests. Students who used the program in 4th grade and returned in 5th grade reduced the gap by 75%. We currently focus on using the program with Title I students because it helps them more rapidly close the gap by developing skills they lack and that are difficult to remediate in any other way. We wish funding permitted us to use the program with all of our students."

Homeschooling Parents Say ... It Has Been Amazing to See My Son’s Improvement

by Mary O., Homeschooling Parent

"BrainWare Safari has been wonderful for my son! He's 14 and has really struggled with attention deficit, auditory processing, thinking and concentration. It has been amazing to see his improvement as a result of the program. I am absolutely convinced tat BrainWare Safari has improved not only his ability to stay focused, but his overall achievement. He's zooming through his regular assignments now and I'm having to supplement with more challenging work to keep him engaged. Their customer service has also been excellent. Thank you so much for this outstanding software!"

Parents Say ... They Feel They’re Growing

by Carolyn D. (Drew, Age 11)

"BrainWare Safari built Drew's confidence to know that he could go further even when it was hard. He liked the way the characters grew up. I think it translates to the kids and they feel they're growing."

Parents Say ... This Program Has Been a Gift

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"Fourth grade was miserable for my daughter. Even though she did her homework every night and had a reading tutor, she wasn't able to retain facts, read at a second-grade level, and rarely passed tests in class. Her teacher requested holding her back. She started using BrainWare Safari two weeks before fifth grade. After just 3 weeks of practicing 4-5 times per week for 30 minutes each session, she was not only telling me her multiplication facts, but figuring out our her division facts. Her reading comprehension has increased and her ability to write paragraphs. This program has been a gift."

Grandparents Say ... More Focused in School

by Donna C. (Brendan (Age 12)

"The first time Brendan used BrainWare Safari, he became so thoroughly engaged with the activities that he did not want to stop. He actually set his alarm clock an hour early the next morning so he could do more BrainWare before leaving for school. When his parents went to their parent-teacher conference recently, after he had been using the program for several weeks, his teacher was very impressed. She observed that he is more focused in school and more confident in his ability to independently complete his classroom and homework assignments."

Educators Say ... It Was Rewarding to Watch Students Overcome Obstacles to Their Reading Development

by Gaby Chapman, English Teacher, CA

"As an English teacher in a small charter school (6th through 12th grades), I had students with a variety of levels of difficulty with reading and dyslexia. They had challenges with decoding, visual tracking, short-term memory, and/or timing. One was reading six levels below grade. I learned about BrainWare Safari and it seemed to be something we could easily incorporate into our program. The four students who used it were able to make significant progress. One 6th grader who was highly motivated moved from the lowest in the class to a strong reader. The 8th grader improved her reading fluency and also gained a lot of confidence from the program, volunteering to give a speech at 8th grade graduation. It was very rewarding to watch these students overcome some of the obstacles to their reading development and become more engaged in their books."

Parents Say ... They’re Playing but They’re Really Learning

by John Y. (Kendall, Age 11, and Clay, Age 8)

"They think they're playing but they're really learning. The video-game format makes them want to play. We did BrainWare Safari for the learning aspect, but the game part really made them want to do it. It motivated them."

Parents Say ... Skills that Benefit Children for Their Lifetime

by Puling Z. (Rachel, Age 7)

"BrainWare Safari works on skills that can benefit children for their lifetime. Other skills they may forget, but this is different. It's like Chinese traditional medicine; it cures form the root."

News from BrainWare

Working Memory Limits Affect College Students’ Reading — by Betsy Hill

A researcher from the University of Alberta describes the problem this way, “The students invest most of their time on reading and they forget the meaning.  They read and they decode the whole passage.  So, by the time they get to the end, they forget what the first paragraph was talking about.”  Startlingly, the students [...]

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Teaching Teachers about the Brain — by Betsy Hill

Not everyone in education makes the connection between brain science and teaching/learning.  This is something we have observed personally and now it has been underscored by the National Council for Accreditation of Teacher Education (NCATE) in a report entitled “The Road Less Traveled.” In the report, the expert panel assembled by NCATE says that the lack [...]

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BrainWare Announcements

BrainWare Safari Brain Awareness Week Grants

We are excited to announce the creation of the BrainWare Safari Brain Awareness Week Grants, leading up to the celebration of Brain Awareness Week, March 12-18, 2012. Under the program, up to 16 school applicants will receive a variety of awards with a value totaling over $100,000 in licenses for BrainWare Safari cognitive development software. Learn more and apply.