“I do not try to dance better than anyone else. I only try to dance better than myself.”
Mikhail Baryshnikov

How It Works

How BrainWare Safari Develops Cognitive Skills

When we do something over and over again (like practicing a piano piece, hitting a baseball or tying our shoes), our brains get to the point where the process is automatic.  That means that the neural connections in our brains have become strengthened and activate as a network to enable us to do something without thinking about it.  That is what BrainWare Safari does with 41 skills in the areas of attention, memory, visual and auditory processing, thinking and sensory integration. 
 

It takes work, and it can be motivating and very rewarding!

BrainWare Safari is built like a video game, but with a very specific purpose – to exercise 41 cognitive skills essential for learning and performing in everyday life.  There are 20 different exercises in the program (most of our users refer to them as games – and that’s ok with us!) each of which develops multiple skills in a cross-training approach.  When you pass a level in one exercise (game), you move to a more challenging level.  If you get stuck, just move to a different exercise (game) and you’ll develop those same skills in different ways.  Over time, as you push the boundaries of your abilities, your skills become stronger and you can use them (automatically!) in whatever you do in life.
 

Recommended Usage

Getting results like those in our studies requires regular use of BrainWare Safari over a period of weeks.  In general, we recommend that you use the program:

  • 3 to 5 times per week
  • 30-60 minutes
  • For approximately 12 weeks


Most users will not complete all 168 levels in that amount of time.  However, it is the frequency and intensity of use that strengthens our mental processes.  Some users may want to take a break after 10-12 weeks of intense use.  Many may want to continue (“I want to beat this game!”) but at a less intense pace.

Technical Information

BrainWare Safari is a software program that must be loaded onto your computer, using a disk or downloading the software to your computer.  After you install the software on your computer, you no longer need the disk. 

Every user gets a unique username and password.  You may install the software on more than one computer so that you can access your account via your username and password from any computer that has the software on it.  Usernames and passwords cannot be shared because BrainWare Safari keeps track of individual progress in the program.  Every time you log in, you pick up from where you left off, always moving forward!  This will ensure that you are always at the right level for you, not someone else.

You must be connected to the Internet while you are using the program.  Your data is stored on our secure server so that, should something happen to your computer, you can simply reinstall the program and be up and running immediately with your same username and password.

System Requirements:

  • PC:  Windows® 98 or higher. Pentium III or higher. 600 MHz or faster.
  • MAC: OSX required. In order to operate BrainWare Safari on a MAC with OS 10.7 or higher, a work-around is required.  Please click here for information on the work-around.
  • All:  200 MB available hard disk space.  Internet connection.  Computer speakers.
  • Recommended:  External mouse.  Headphones.

 

Success Stories from Our Users

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Parents Say ... An Alternative to Video Games

by Thao D. (Christian, Age 9)

"The kids nowadays are really into computers and this is an alternative to video games. It helps improve their learning and keeps them busy and they're having fun. What else could you ask for?"

Educators Say ... Learning Software Finally Worth Buying

by Michael Strong, Author of "The Habit of Thought"

"In a world of hype regarding learning games and brain development software, BrainWare Safari is the software product most likely to result in significant real gains in IQ scores, when used as recommended and complemented by a healthy physical, emotional, and social environment. Learning software has finally become worth buying."

Clinicians Say ... BrainWare Safari is Revolutionary

by Gary Vogel, OD, FAAO

"BrainWare Safari is revolutionary. For the first time, the kinds of exercises I have used one-on-one with patients have been incorporated into a fun and entertaining video-game format."

Educators Say ... A Very Important Resource Tool for Our Teachers

by Denise Kish, Principal, MI

"As a principal and curriculum director, I am always looking for what works in education to help each of our students learn faster, more easily and more comprehensively, so each student experiences success. We have found that BrainWare Safari works with students at any level, whether struggling or accelerated. All our students improved their cognitive abilities after completing the exercises in BrainWare Safari. I consider this program a very important tool for our teachers; it makes their jobs easier as they now have better performing students.:

Adult Users Say ... I’m Using the Focusing Techniques I Learned

by Leah Petrusiak, Journalist

"When I was a freshman in high school, my teacher told my dad, 'Leah doesn't know how to think.' As time went on, I realized I had trouble piecing together how certain events culminated in larger happenings. I often forgot events in my own history. While I've dealt with my disconnects in a number of ways, I decided to check out BrainWare Safari. Not only can a clinician use it to spot your trouble spots, you'll quickly find them out on your own--and your strengths as well. One unexpected benefit I realized was an improvement in my art-making ability. If found that I was more in tune with how textures, colors and sequences play off each other, having worked on the exercises that force you to from one complete picture in your head from three boards of Tic Tac Toe. I am also using the focusing techniques I learned when I throw my hat on top of my credit card and am able to form a mental picture of where it is."

Educators Say ... The Program Boosted Their Self-Esteem

by Natalie Cordell, Teacher, IN

"I love BrainWare Safari and so do the students. The program is indeed a great way for the students to learn while having fun. Many of them have shown more willingness to work independently. The program definitely has boosted thier self-esteem as they have graduated many levels. It is rewarding to watch them solve problems and reach success."

Grandparents Say ... We’re Seeing Benefits We Never Thought We Would Get

by Paul A. (Gregory, Age 11)

"When I heard about BrainWare Safari, I immediately thought of my grandson, Gregory, who has Attention Deficit Disorder (ADD). BrainWare is helping Greg learn strategy. If he can't do an exercise because he has a problem with his ADD, he develops a strategy so that he can find a way to do it. He learns how to use his brain in dfferent ways to help him with his speed. We're seeing benefits we never thoguht we would get which are helping us combat his deficiency."

Parents Say ... I Was Just the Happiest Mom in Town

by Barb M. (Matt, Age 9)

"I think that all kids have strengths and weakensses and they feel much better about their weaknesses when they know their strengths. BrainWare Safari did that for Matt. I had a hard time believeing the results because he showed such a huge amount of improvement. I took him to a psychologist because I wanted to validate the results. They were all validated. I was just the happiest Mom in town."

Parents Say ... It Was Challenging and Kept Her Excited

by Karen W. (Victoria, Age 8)

"I liked the program because Victoria was able to have her own reward system right there in front of her and that would keep her motivated to continue to pass the levels. It was game-oriented so it was fun, but at the same time, it was challenginge to her and kept her excited. As she passed more levels, her success became greater, and she would even surprise herself."

Kids Say ... From B’s and C’s to A’s and B’s

by Jeremy P. (Age 11)

"My grades went up a lot--from B's and C's to A's and B's."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.