Better Mind ... Better Life®.

Proven Brain Training

for Ages 6 to 106

Credibility Counts

  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.

41 Cognitive Skills in 6 Areas

Attention
The skills that help us control the focus of our attention and screen out distractions. These skills include: Sustained Attention (Visual and Auditory), Selective Attention (Visual and Auditory), Divided Attention, and Flexible Attention.
Memory
The ability to screen, hold onto, manipulate, store and retrieve information in our minds. These skills include: Short-Term Sensory Memory (Visual and Auditory), Immediate Memory (Visual and Auditory), Working Memory, Visual Spatial Memory, Long-Term Memory, Sequential Memory (Visual and Auditory), and Visual Simultaneous Memory.
Thinking
The ability to abstract and process information rapidly to solve a problem or meet a goal. These skills include: Logic, Reasoning, Planning, Problem-Solving, Strategic Thinking, Visual Thinking, Conceptual Thinking and Decision Speed.
Sensory Integration
The ability to process and make a coherent whole out of multiple sensory inputs and to control how our bodies interact with the environment. These skills include: Oculomotor skills, Visual-Motor Integration, Auditory-Motor Integration, Timing & Rhythm and Visual-Auditory Integration.
Auditory Processing
The skills that take in and process auditory information efficiently and accurately. These skills include: Auditory Discrimination, Auditory Sequential Processing, and Auditory Processing Speed.
Visual Processing
The skills the enable us to take in and process visual information efficiently and accurately. These include: Visual Discrimination, Visual Figure Ground, Visual Form Consistency, Directionality, Visual Span, Visual Simultaneous Processing, Visual Sequential Processing, Visualization and Visual Processing Speed

Success Stories from Our Users

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Parents Say ... Thinking Outside of the Box

by Veranda W. (Zoie, Age 7)

"BrainWare Safari helped Zoie think outside of the box--learning to solve problems not just in one set way, but incorporating different, more creative and visual functions."

Homeschooling Parents Say ... I Find the Exercises Challenging for Myself

by J.Detweiler, Homeschooling Parent

"My daughter, who is 8 years old, really enjoys BrainWare Safari. She has Sensory Processing Disorder; her vision and auditory system are impacted by this. The games do a great job targeting the skills she needs improvement on. We've found some of the games are similar to exercises her vision therapist was having her do. The one exception though is BrainWare Safari does it in a way that's more fun. As a parent, I enjoy watching her play the games and find them challenging for myself."

Parents Say ... You Can Give This Gift to Your Child

by Cheryl M. (Drew, Age 10)

"It's like the difference between taking your child to a music lesson and sitting and waiting or having the music teacher come to your house. You can manage it, you can get your hands around it, and you can give this gift to your child."

Parents Say ... More Willing to Work Independently

by Fred K. (Katelyn, Age 7)

"I noticed a change in Katelyn's willingness to work independently. She seems a lot more willing to take on a task and work through it on her own."

Parents Say ... An Alternative to Video Games

by Thao D. (Christian, Age 9)

"The kids nowadays are really into computers and this is an alternative to video games. It helps improve their learning and keeps them busy and they're having fun. What else could you ask for?"

Parents Say ... Equip Them for Life

by John Y. (Kendall, Age 11, and Clay, Age 8)

"We've definitely seen some improvement with our children. Parents will do pretty much anything to help their kids and equip them for life later on. This is definitely a tool to do that."

Parents Say ... I Noticed A Difference in His Schoolwork

by Debra W. (Demar, Age 10

"I noticed a difference in his schoolwork. When I went in to see his teacher, she told me how well he was maturing, how well he'd done in his classes, and how easy it was for him to make progress. She now has to keep up with hin in his schoolwork. Before he was slower and afraid to make decisions. Now he makes decisions for both of us. He likes BrainWare Safari. I love it!"

Clinicians Say ... Like Calisthenics for the Brain

by Jean-Claude Dutes, PhD, Michigan State University

"BrainWare Safari is like calisthenics for the brain. The exercises 'tone' mental faculties just like physical exercise tones muscles. The brain like a muscle responds to graduated exercises designed to stretch but not overwhelm it. While muscles gain in strength, agility, and endurance as they are conditioned, methodical use of brain-toning activities leads to stronger concentration, faster thinking speed, keener reasoning, and greater mental stamina. BrainWare Safari is toning for the intelligent brain."

Parents Say ... It Was Challenging and Kept Her Excited

by Karen W. (Victoria, Age 8)

"I liked the program because Victoria was able to have her own reward system right there in front of her and that would keep her motivated to continue to pass the levels. It was game-oriented so it was fun, but at the same time, it was challenginge to her and kept her excited. As she passed more levels, her success became greater, and she would even surprise herself."

Educators Say ... It Meets Students’ Brain Development Needs

by Stephanie Brown, Reading & Math Coach, IN

"With BrainWare Safari, my students had the opportunity to develop their cognitive skills while playing intellectual games that the program provided. The students were highly motivated, with little exception, throughout. I would not hesitate to recommend use of BrainWare Safari in schools. It meets students' brain development needs while working through a technology medium that students crave. It truly was a wonderful experience."

News from BrainWare

Cognitive Skills Development as a Supplement to Vision Therapy, by Betsy Hill

I am a graduate of vision therapy myself.  And I will never forget the moment when my vision, which had been blurry my entire life, suddenly became clear, following many months of hard work with a vision therapist.  At the time, I thought it was a miracle.  Today, I know that the “miracle” is the […]
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The Mystery of Reading Comprehension, by Betsy Hill

Many students can read a passage,but afterwards are unable to tell you what they read.  Or perhaps they can answer simple factual questions (regurgitate), but it really has no meaning for them and will be forgotten the next day. How students make the leap from decoding to understanding is something that has challenged teachers since […]
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What Great Teachers and Great Salespeople Have in Common – by Betsy Hill

For some, this comparison will seem obvious.  For some it will seem curious, at first blush.  For some it will seem preposterous, or even insulting.  I hope that, like most good analogies, the aptness of the comparison ultimately enlightens. My interest in revisiting this topic was prompted by two events.  The first (which was really […]
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Reconciling the Neurosophists and the Neurosnobs, by Betsy Hill

A recent article in Brain in the News, a publication of the Dana Foundation (www.dana.org)  lamented the increase in the impressive sounding but empty use of references to the brain in education.  They use the term neurosophism to criticize the use of neuroscientific language to make statements about good pedagogy sound more important or to […]
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A True Growth Mindset Requires a One-Two Punch, by Roger Stark

People who have a growth mindset believe they can develop their intelligence and their abilities and that’s what enables them to become much more effective learners, according to the groundbreaking work of Dr. Carol Dweck, explained succinctly athttp://ww2.kqed.org/mindshift/2015/11/16/growth-mindset-clearing-up-some-common-confusions/?. That’s the first punch. People with a growth mindset who have teachers or trainers who provide explicit […]
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BrainWare Announcements

Brainy News You Can Use

Developing 21st Century Minds Outside the School Day

BrainWare SAFARI is a wonderful fit for afterschool programs committed to having the greatest impact they can on academic achievement.  And it’s not about teaching to the test!  Learn More.

And you won't want to miss our webinar coming up March 29.  We'll be discussing helping students develop critical thinking skills, learning ability, and other approaches that can help improve academic outcomes without being more academics.  Register at Developing 21st Century Minds Outside the School Day Webinar.

A Blueprint for Building a 21st Century Worker (New White Paper)

It is becoming increasingly clear from neuroscience research that intelligence is not fixed and that the ability to learn, think and problem-solve can be enhanced at any age.  The implications of this new knowledge in the workplace are profound.  It means that poorly prepared entry-level workers can make significant improvements in their ability to meet workplace requirements in weeks.  It means that the effectiveness of corporate training programs can be dramatically improved, whether the training is for job-specific skills or for so-called “soft skills” like critical thinking, communication or collaboration.  It means that it is possible to develop the overall cognitive capacity of both individuals and organizations.  Read our new white paper that explores the implications of neuroscience research for the preparation and training of workers for 21st century work.

Indiana State-Wide Neuroscience and Education Study

We are working with the Center for Evaluation and Education Policy at Indiana University on an independent research study that w would serve to inform policy decisions regarding the adoption of BrainWare SAFARI across a broad spectrum of elementary schools and student populations.  Get more information about the upcoming Indiana State-Wide Neuroscience in Education Study.