“The mind is not a vessel to be filled but a fire to be ignited.”
Plutarch

About Us

The 20 exercises in the program (users call them games!) are based on the best practices of multiple clinical disciplines and incorporates engaging and motivating video-game technology.

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Success Stories from Our Users

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Kids Say ... Go at the Pace That Is Right for You

by Andrew T. (Age 11)

"BrainWare Safari taught me that if you are rushing in math you can get a lot of questions wrong, but if you go at a certain pace that is right for you, can get the problems right."

Educators Say ... I Just Want to Say Thank You

by Corinne Lake, Valley Christian Junior High

"Twice a week student groups report to a facility with laptops that have the BrainWare Safari software. They bascially play games, but in the meantime are developing a mastery level at paying close attention to details and memory skill development. I just want to say thank you. The stuents are being helped and are enjoying the process very much. I think many students can benefit from this affordable software and will be recommending it to parents for giving their children some activity in the summer that is fun and educational."

Educators Say ... The Results Were Absolutely Amazing

by Curtis Boehmer, SLP, MI

"I found BrainWare Safari on the web and it intrigued me. We set up a small pilot group and ran it for 12 weeks. The results were absolutely amazing. It was everything it said it was and more. As a result of the study, and the increased academic performance of the students, BrainWare Safari was instituted for all students in grades 3 through 12. We are very pleased with the continuing results and the improved student achievement. Every student in America should use BrainWare Safari."

Educators Say ... An Information Age Tool that Supports Information Age Thinking

by Ronald L. Kraft, Superintendent, MI

"To educate students in the Information Age instead of the Industrial Age, we need Information Age tools and materials that support Information Age thinking. BrainWare Safari is on the cutting edge of preparing students to be Information Age thinkers using exercises that develop their ability to recognize patterns, solve problems, and think more effectively."

Kids Say ... I Think I’m Smarter

by Tim S. (Age 8)

"You learn and you have fun at the same time. I think I'm smarter because I do BrainWare."

Parents Say ... Other Programs Don’t Have the Depth of Research

by Sue D. (Michael, Age 12)

BrainWare is more intensive and strategic in terms of building connections in the brain. It's wonderful! Other games don't have the depth of research behind them."

Kids Say ... Lots of Stuff is Easier

by Rachel C. (Age 8)

"I can concentrate more and lots of stuff is easier."

Educators Say ... Helping Our Students Close Academic Gaps

by Anne Budicin, Resource Teacher, Glenwood School

"Because of our students' backgrounds, we are always striving to provide them with opportunities that close academic gaps and help them achieve their true potential. BrainWare Safari is an essential part of achieving this. It helped our students improve their shor-term, long-term and working memory. Teachers have seen improvement in attentiveness during lessons and noted better recall of information. Ultimately, BrainWare Safari helps to prepare our students for high school and beyond by bridging those gaps in achievement and cognitive processing."

Parents Say ... I See My Daughter Making Gains

by Lisa E. (Kristi, Age 7)

"BrainWare Safari is not reading or math. Rather it teaches the skills necessary to learn. My daughter, who spent four and a half years in an institution in Russia, has completed 73 levels so far and is thrilled. She has even completed some areas with memory and sequencing, areas she was very weak in and thought she could not do. I see my daughter making gains on this versus other computer games she plays. This is unique."

Parents Say ... Skills Quickly Transferred to Other Things

by Matt H., Father of a 7-Year-Old with Autism

"At the end of first grade, my son's teacher noted that, though he did exceptionally well academically, he had two major gaps--his ability to focus and his abstract thinking skills. Shortly thereafter, I heard about BrainWare Safari and we decided to give it a try. At first, the product frustrated my son. My wife worked with him on Rhythm Ribbet, just listening to the beat. A few minutes later, he ran into the kitchen screaming, 'I did it! I did it!" About two days later, I saw something amazing. My son was working on BrainWare Safari and he would visibly focus. He would lean forward in the chair and his entire expression would change. We had never seen this before from him. He quickly transferred this skill to other things--homework, games, puzzles. We thank you for an amazing product."

Credibility Counts

  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.