Better Mind ... Better Life.

Proven Brain Training

for Ages 6 to 106

video

Credibility Counts

  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.

41 Cognitive Skills in 6 Areas

Attention
The skills that help us control the focus of our attention and screen out distractions. These skills include: Sustained Attention (Visual and Auditory), Selective Attention (Visual and Auditory), Divided Attention, and Flexible Attention.
Memory
The ability to screen, hold onto, manipulate, store and retrieve information in our minds. These skills include: Short-Term Sensory Memory (Visual and Auditory), Immediate Memory (Visual and Auditory), Working Memory, Visual Spatial Memory, Long-Term Memory, Sequential Memory (Visual and Auditory), and Visual Simultaneous Memory.
Thinking
The ability to abstract and process information rapidly to solve a problem or meet a goal. These skills include: Logic, Reasoning, Planning, Problem-Solving, Strategic Thinking, Visual Thinking, Conceptual Thinking and Decision Speed.
Sensory Integration
The ability to process and make a coherent whole out of multiple sensory inputs and to control how our bodies interact with the environment. These skills include: Oculomotor skills, Visual-Motor Integration, Auditory-Motor Integration, Timing & Rhythm and Visual-Auditory Integration.
Auditory Processing
The skills that take in and process auditory information efficiently and accurately. These skills include: Auditory Discrimination, Auditory Sequential Processing, and Auditory Processing Speed.
Visual Processing
The skills the enable us to take in and process visual information efficiently and accurately. These include: Visual Discrimination, Visual Figure Ground, Visual Form Consistency, Directionality, Visual Span, Visual Simultaneous Processing, Visual Sequential Processing, Visualization and Visual Processing Speed

Success Stories from Our Users

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Adult Users Say ... If I’d Had It Earlier, School Would Have Been Much Less Difficult

by Joshua Woodward, MSW, Chicago, IL

"I spent the better part of my years in grammar school in "LD" classes, where I wasn't challenged. I suffered when I made the transition to "Mainstream" classes. My performance was average at best, but I was able to teach myself the necessary skills to be as successful as my peers and did the same at all of the subsequent transitions to junior high, high school, college and graduate school. After having worked through BrainWare Safari, I can attest to its usability as well as playability. Had I been given such a tool in my early stages of learning, i blelieve my time in school would have been less difficult."

Educators Say ... Preparing Our Kids for Problems We’ve Never Thought About

by Peter Kline, Author of "The Everyday Genius"

"Information is growing at a pace never before seen in the history of the world. Today we have billions of times more information than we had half a century ago. It is more and more difficult to find people who can do the jobs that need to be done today. Our children and grandchildren are growing up into a world where they'll have to deal with problems we've haven't thought about. BrainWare Safari is one of the tools that can make that experience delightful instead of frightening and threatening."

Parents Say ... I Don’t Have to Repeat Myself

by Julie B. (Nicholas, Age 9)

"I'm happy with BrainWare Safari and I've watched Nick's progess. His attention is better. I think his memory is better too. But what I really notice is that I don't have to repeat myself 20 times to get him to do something."

Educators Say ... A Very Important Resource Tool for Our Teachers

by Denise Kish, Principal, MI

"As a principal and curriculum director, I am always looking for what works in education to help each of our students learn faster, more easily and more comprehensively, so each student experiences success. We have found that BrainWare Safari works with students at any level, whether struggling or accelerated. All our students improved their cognitive abilities after completing the exercises in BrainWare Safari. I consider this program a very important tool for our teachers; it makes their jobs easier as they now have better performing students.:

Kids Say ... I Think I’m Smarter

by Tim S. (Age 8)

"You learn and you have fun at the same time. I think I'm smarter because I do BrainWare."

Kids Say ... From B’s and C’s to A’s and B’s

by Jeremy P. (Age 11)

"My grades went up a lot--from B's and C's to A's and B's."

Educators Say ... Helping Our Students Close Academic Gaps

by Anne Budicin, Resource Teacher, Glenwood School

"Because of our students' backgrounds, we are always striving to provide them with opportunities that close academic gaps and help them achieve their true potential. BrainWare Safari is an essential part of achieving this. It helped our students improve their shor-term, long-term and working memory. Teachers have seen improvement in attentiveness during lessons and noted better recall of information. Ultimately, BrainWare Safari helps to prepare our students for high school and beyond by bridging those gaps in achievement and cognitive processing."

Kids Say ... I Beat It!

by Adam K. (Age 12)

"It was really fun. Some levels were really easy, but others got harder and harder. I didn't think that I could beat the last level of one of the exercises, but I worked on it and beat it!"

Educators Say ... Gives Teachers Valuable Data They Can Use to Improve Their Instruction

by Dr. Lou Whitaker, Principal, Pope John Paul II, FL

"The area we noticed the greatest improvement in was the attitude of the students. They enjoyed playing the games and the teachers and parents noticed the students were able to complete homework assignments with less stress and frustration--which was a direct result of BrainWare Safari. As an educator for over forty years, I have spent my career looking for new, innovative programs that produce results, give teachers valuable data they can use to improve their instruction, get students excited about learning, and put fun back in the classroom. BrainWare Safari is such a program."

Clinicians Say ... It Should Be a Staple in Every Household

by Teresa Rosen, PhD

"As a clinician and a parent, I have never seen a program that offers the intensity and diversity that BrainWare Safari offers. For the price, for the time involved, for the motivation of the child, there's nothing out there that even comes close. It should be a staple in every household."

News from BrainWare

That Was Easy! — by Betsy Hill

On Super Bowl Sunday, my 8-year-old nephew graciously tolerated the adults in our house (most of whom are still 8 years old at heart, if truth be told). He held his own in a game of guessing what the next commercial would be on television (cars? beer?  fast food? insurance?), as well as Crazy Eights [...]

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Working Memory Limits Affect College Students’ Reading — by Betsy Hill

A researcher from the University of Alberta describes the problem this way, “The students invest most of their time on reading and they forget the meaning.  They read and they decode the whole passage.  So, by the time they get to the end, they forget what the first paragraph was talking about.”  Startlingly, the students [...]

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BrainWare Announcements

New Approaches to Assessment: Getting Every Student to "I Can"

February 21 is the date for our next Neuroscience in Education Webinar.  Michael Patterson, CEO of Avant Assessment, will discuss some of the important questions around assessments -- how our understanding of the role of assessments us changing, how to measure proficiency, and how to get students engaged in monitoring their own performance and progress.  Register.

BrainWare Safari Brain Awareness Week Grants

We are excited to announce the creation of the BrainWare Safari Brain Awareness Week Grants, leading up to the celebration of Brain Awareness Week, March 12-18, 2012. Under the program, up to 16 school applicants will receive a variety of awards with a value totaling over $100,000 in licenses for BrainWare Safari cognitive development software. Learn more and apply.