Better Mind ... Better Life®.

Proven Brain Training

for Ages 6 to 106

video

Credibility Counts

  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.

41 Cognitive Skills in 6 Areas

Attention
The skills that help us control the focus of our attention and screen out distractions. These skills include: Sustained Attention (Visual and Auditory), Selective Attention (Visual and Auditory), Divided Attention, and Flexible Attention.
Memory
The ability to screen, hold onto, manipulate, store and retrieve information in our minds. These skills include: Short-Term Sensory Memory (Visual and Auditory), Immediate Memory (Visual and Auditory), Working Memory, Visual Spatial Memory, Long-Term Memory, Sequential Memory (Visual and Auditory), and Visual Simultaneous Memory.
Thinking
The ability to abstract and process information rapidly to solve a problem or meet a goal. These skills include: Logic, Reasoning, Planning, Problem-Solving, Strategic Thinking, Visual Thinking, Conceptual Thinking and Decision Speed.
Sensory Integration
The ability to process and make a coherent whole out of multiple sensory inputs and to control how our bodies interact with the environment. These skills include: Oculomotor skills, Visual-Motor Integration, Auditory-Motor Integration, Timing & Rhythm and Visual-Auditory Integration.
Auditory Processing
The skills that take in and process auditory information efficiently and accurately. These skills include: Auditory Discrimination, Auditory Sequential Processing, and Auditory Processing Speed.
Visual Processing
The skills the enable us to take in and process visual information efficiently and accurately. These include: Visual Discrimination, Visual Figure Ground, Visual Form Consistency, Directionality, Visual Span, Visual Simultaneous Processing, Visual Sequential Processing, Visualization and Visual Processing Speed

Success Stories from Our Users

Previous Next

Parents Say ... Grades Have Improved

by Mary H. (Philip, Age 10)

"Whereas before Philip would come home and want to do other things because homework was too hard or would take too long. Now he comes home and does it. And the best part is his grades have improved."

Parents Say ... I Noticed A Difference in His Schoolwork

by Debra W. (Demar, Age 10

"I noticed a difference in his schoolwork. When I went in to see his teacher, she told me how well he was maturing, how well he'd done in his classes, and how easy it was for him to make progress. She now has to keep up with hin in his schoolwork. Before he was slower and afraid to make decisions. Now he makes decisions for both of us. He likes BrainWare Safari. I love it!"

Clinicians Say ... Skills Children Will Apply Every Day of Their Lives

by Russell Osnes, OD

"Our brains are constantly changing and developing. The more we exercise them, the faster we learn, and the better we process the information we receive. Working on the 41 cognitive skills encompassed in BrainWare Safari can help kids perform better, do tasks more efficiently, remember what they've been studying in school better, and be able to stay on task longer. The skills children learn in BrainWare Safari they will apply every day of their lives."

Educators Say ... Learning Software Finally Worth Buying

by Michael Strong, Author of "The Habit of Thought"

"In a world of hype regarding learning games and brain development software, BrainWare Safari is the software product most likely to result in significant real gains in IQ scores, when used as recommended and complemented by a healthy physical, emotional, and social environment. Learning software has finally become worth buying."

Educators Say ... A Very Important Resource Tool for Our Teachers

by Denise Kish, Principal, MI

"As a principal and curriculum director, I am always looking for what works in education to help each of our students learn faster, more easily and more comprehensively, so each student experiences success. We have found that BrainWare Safari works with students at any level, whether struggling or accelerated. All our students improved their cognitive abilities after completing the exercises in BrainWare Safari. I consider this program a very important tool for our teachers; it makes their jobs easier as they now have better performing students."

Kids Say ... Lots of Stuff is Easier

by Rachel C. (Age 8)

"I can concentrate more and lots of stuff is easier."

Educators Say ... More Rapidly Closes the Gap in Skills That Are Difficult to Remediate

by Sheila Govern, Principal, Lyons Elementary, AZ

"Students who used BrainWare Safari in 3rd grade and returned in 4th grade reduced the gap between their performance and expectation by at least half on reading tests. Students who used the program in 4th grade and returned in 5th grade reduced the gap by 75%. We currently focus on using the program with Title I students because it helps them more rapidly close the gap by developing skills they lack and that are difficult to remediate in any other way. We wish funding permitted us to use the program with all of our students."

Parents Say ... She Made the Honor Roll

by Patrick T. (Brianna, Age 8, and Angela, Age 10)

"It's been a phenomenal experience to watch both children go through BrainWare Safari, especially Brianna. Brianna was having some challenges in school, and after she completed BrainWare Safari, she made the honor roll, which has been exciting and a very proud moment for me as a father."

Parents Say ... Other Programs Don’t Have the Depth of Research

by Sue D. (Michael, Age 12)

BrainWare is more intensive and strategic in terms of building connections in the brain. It's wonderful! Other games don't have the depth of research behind them."

Parents Say ... Skills Quickly Transferred to Other Things

by Matt H., Father of a 7-Year-Old with Autism

"At the end of first grade, my son's teacher noted that, though he did exceptionally well academically, he had two major gaps--his ability to focus and his abstract thinking skills. Shortly thereafter, I heard about BrainWare Safari and we decided to give it a try. At first, the product frustrated my son. My wife worked with him on Rhythm Ribbet, just listening to the beat. A few minutes later, he ran into the kitchen screaming, 'I did it! I did it!" About two days later, I saw something amazing. My son was working on BrainWare Safari and he would visibly focus. He would lean forward in the chair and his entire expression would change. We had never seen this before from him. He quickly transferred this skill to other things--homework, games, puzzles. We thank you for an amazing product."

News from BrainWare

I Smell Something Amazing! – by Dr. Sara Sawtelle

I do smell something amazing … success! A man paralyzed from the chest down from a knife attack in 2010, can now walk! Doctors transplanted nerve cells from his nose into his severed spinal cord resulting in a first of its kind regenerative medicine. Darek Fidyka is walking again after having a completely severed spinal […]

Write a comment | Read more…

Giving Every Student the Equivalent of a Time Turner — by Betsy Hill

In The Prisoner of Azkaban, the third book in the Harry Potter series, Hermione Granger manages to attend extra classes with the help of a Time Turner. The Time Turner allows her to go back in time so that she can, in effect, take two classes at once. To use the parlance of renowned education […]

Write a comment | Read more…
Learn more about how we can help… More

BrainWare Announcements

Brainy News You Can Use

New Online Course -- From Synapses to Strategies

We are very excited to announce the launch of a new online professional development course for educators called “From Synapses to Strategies.” 
The course dispels myths and provides a solid foundation of brain structure and function to inform classroom practice.  Participants will build on this foundation to explore brain-compatible instructional strategies, with clear definitions and vivid examples, leading to their applying what they have learned in developing strategies for their own classroom use.  Learn more.

Indiana State-Wide Neuroscience and Education Study

We are working with the Center for Evaluation and Education Policy at Indiana University on an independent research study that w would serve to inform policy decisions regarding the adoption of BrainWare SAFARI across a broad spectrum of elementary schools and student populations.  Get more information about the upcoming Indiana State-Wide Neuroscience in Education Study.