Better Mind ... Better Life®.

Proven Brain Training

for Ages 6 to 106

Credibility Counts

  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.

41 Cognitive Skills in 6 Areas

Attention
The skills that help us control the focus of our attention and screen out distractions. These skills include: Sustained Attention (Visual and Auditory), Selective Attention (Visual and Auditory), Divided Attention, and Flexible Attention.
Memory
The ability to screen, hold onto, manipulate, store and retrieve information in our minds. These skills include: Short-Term Sensory Memory (Visual and Auditory), Immediate Memory (Visual and Auditory), Working Memory, Visual Spatial Memory, Long-Term Memory, Sequential Memory (Visual and Auditory), and Visual Simultaneous Memory.
Thinking
The ability to abstract and process information rapidly to solve a problem or meet a goal. These skills include: Logic, Reasoning, Planning, Problem-Solving, Strategic Thinking, Visual Thinking, Conceptual Thinking and Decision Speed.
Sensory Integration
The ability to process and make a coherent whole out of multiple sensory inputs and to control how our bodies interact with the environment. These skills include: Oculomotor skills, Visual-Motor Integration, Auditory-Motor Integration, Timing & Rhythm and Visual-Auditory Integration.
Auditory Processing
The skills that take in and process auditory information efficiently and accurately. These skills include: Auditory Discrimination, Auditory Sequential Processing, and Auditory Processing Speed.
Visual Processing
The skills the enable us to take in and process visual information efficiently and accurately. These include: Visual Discrimination, Visual Figure Ground, Visual Form Consistency, Directionality, Visual Span, Visual Simultaneous Processing, Visual Sequential Processing, Visualization and Visual Processing Speed

Success Stories from Our Users

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Homeschooling Parents Say ... This Is What I Have Been Looking For

by Michelle H., Homeschooling Mother

"This is dynamite! This is what I have been looking to find for quite some time now. My son is dyslexic and he is doing well with BrainWare Safari. It is an excellent tool to have in your homeschool environment."

Educators Say ... Helping Our Students Close Academic Gaps

by Anne Budicin, Resource Teacher, Glenwood School

"Because of our students' backgrounds, we are always striving to provide them with opportunities that close academic gaps and help them achieve their true potential. BrainWare Safari is an essential part of achieving this. It helped our students improve their shor-term, long-term and working memory. Teachers have seen improvement in attentiveness during lessons and noted better recall of information. Ultimately, BrainWare Safari helps to prepare our students for high school and beyond by bridging those gaps in achievement and cognitive processing."

Clinicians Say ... Skills Children Will Apply Every Day of Their Lives

by Russell Osnes, OD

"Our brains are constantly changing and developing. The more we exercise them, the faster we learn, and the better we process the information we receive. Working on the 41 cognitive skills encompassed in BrainWare Safari can help kids perform better, do tasks more efficiently, remember what they've been studying in school better, and be able to stay on task longer. The skills children learn in BrainWare Safari they will apply every day of their lives."

Kids Say ... I’ve Gotten Better at Listening

by Drew D. (Age 10)

"I've gotten better at listening. I used to misunderstand stuff because I didn't read the instructions and got right to work, but BrainWare Safari taught me to slow down and double-check my work."

Educators Say ... Preparing Our Kids for Problems We’ve Never Thought About

by Peter Kline, Author of "The Everyday Genius"

"Information is growing at a pace never before seen in the history of the world. Today we have billions of times more information than we had half a century ago. It is more and more difficult to find people who can do the jobs that need to be done today. Our children and grandchildren are growing up into a world where they'll have to deal with problems we've haven't thought about. BrainWare Safari is one of the tools that can make that experience delightful instead of frightening and threatening."

Kids Say ... I Beat It!

by Adam K. (Age 12)

"It was really fun. Some levels were really easy, but others got harder and harder. I didn't think that I could beat the last level of one of the exercises, but I worked on it and beat it!"

Parents Say ... I See My Daughter Making Gains

by Lisa E. (Kristi, Age 7)

"BrainWare Safari is not reading or math. Rather it teaches the skills necessary to learn. My daughter, who spent four and a half years in an institution in Russia, has completed 73 levels so far and is thrilled. She has even completed some areas with memory and sequencing, areas she was very weak in and thought she could not do. I see my daughter making gains on this versus other computer games she plays. This is unique."

Parents Say ... You Can Give This Gift to Your Child

by Cheryl M. (Drew, Age 10)

"It's like the difference between taking your child to a music lesson and sitting and waiting or having the music teacher come to your house. You can manage it, you can get your hands around it, and you can give this gift to your child."

Adult Users Say ... I’m Using the Focusing Techniques I Learned

by Leah Petrusiak, Journalist

"When I was a freshman in high school, my teacher told my dad, 'Leah doesn't know how to think.' As time went on, I realized I had trouble piecing together how certain events culminated in larger happenings. I often forgot events in my own history. While I've dealt with my disconnects in a number of ways, I decided to check out BrainWare Safari. Not only can a clinician use it to spot your trouble spots, you'll quickly find them out on your own--and your strengths as well. One unexpected benefit I realized was an improvement in my art-making ability. If found that I was more in tune with how textures, colors and sequences play off each other, having worked on the exercises that force you to from one complete picture in your head from three boards of Tic Tac Toe. I am also using the focusing techniques I learned when I throw my hat on top of my credit card and am able to form a mental picture of where it is."

Parents Say ... More Willing to Work Independently

by Fred K. (Katelyn, Age 7)

"I noticed a change in Katelyn's willingness to work independently. She seems a lot more willing to take on a task and work through it on her own."

News from BrainWare

I Smell Something Amazing! – by Dr. Sara Sawtelle

I do smell something amazing … success! A man paralyzed from the chest down from a knife attack in 2010, can now walk! Doctors transplanted nerve cells from his nose into his severed spinal cord resulting in a first of its kind regenerative medicine. Darek Fidyka is walking again after having a completely severed spinal […]

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Giving Every Student the Equivalent of a Time Turner — by Betsy Hill

In The Prisoner of Azkaban, the third book in the Harry Potter series, Hermione Granger manages to attend extra classes with the help of a Time Turner. The Time Turner allows her to go back in time so that she can, in effect, take two classes at once. To use the parlance of renowned education […]

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BrainWare Announcements

Brainy News You Can Use

Technology and Our Brains: The Good, the Bad and the Unknown

If you weren't able to make it to our webinar on Technology and our Brains, you don't have to miss out.  The recording has been posted and you can access it in the archive with all the rest of our recorded webinars.  Webinar Archive.  Also, you may be interested, as many participants were, in our list of checklist of criteria for choosing a video-game based brain-training programs -- which you can Download Here.

A Blueprint for Building a 21st Century Worker (New White Paper)

It is becoming increasingly clear from neuroscience research that intelligence is not fixed and that the ability to learn, think and problem-solve can be enhanced at any age.  The implications of this new knowledge in the workplace are profound.  It means that poorly prepared entry-level workers can make significant improvements in their ability to meet workplace requirements in weeks.  It means that the effectiveness of corporate training programs can be dramatically improved, whether the training is for job-specific skills or for so-called “soft skills” like critical thinking, communication or collaboration.  It means that it is possible to develop the overall cognitive capacity of both individuals and organizations.  Read our new white paper that explores the implications of neuroscience research for the preparation and training of workers for 21st century work.

Indiana State-Wide Neuroscience and Education Study

We are working with the Center for Evaluation and Education Policy at Indiana University on an independent research study that w would serve to inform policy decisions regarding the adoption of BrainWare SAFARI across a broad spectrum of elementary schools and student populations.  Get more information about the upcoming Indiana State-Wide Neuroscience in Education Study.