Better Mind ... Better Life®.

Proven Brain Training

for Ages 6 to 106

Credibility Counts

  • EdNET Rookie of the Year
    EdNET Rookie of the Year
    Awarded by Quality Education Data/The Heller Reports to the start-up with the most promise for becoming a major future force in the education industry.
  • CODiE Award
    CODiE Award
    Best Education Game or Simulation, Software and Information Industry Association (SIIA).
  • American Association of Educational Publishers Distinguished Award Winner
    American Association of Educational Publishers Distinguished Award Winner
    Quality and innovation that embody the 21st Century classroom with technology as a hallmark.
  • Parent Tested Parent Approved Seal of Approval Winner
    Parent Tested Parent Approved Seal of Approval Winner
    Quality products and services with assurance of product excellence as evaluated by unbiased parent consumers.
  • Teachers’ Choice Award Winner
    Teachers’ Choice Award Winner
    Products of exceptional quality and outstanding performance in the classroom and at home.
  • Mom’s Choice Award Winner
    Mom’s Choice Award Winner
    Excellence in family-friendly media, products and services.
  • Parents’ Choice Award
    Parents’ Choice Award
    The Parents’ Choice Foundation honors the best material for children.
  • District Administration Top 100
    District Administration Top 100
    One of the top 100 products of 2011 as chosen by readers of District Administration Magazine.
  • Academics’ Choice Mindspring Award
    Academics' Choice Mindspring Award
    Recognized as one of the best thinking-based products on the market.

41 Cognitive Skills in 6 Areas

Attention
The skills that help us control the focus of our attention and screen out distractions. These skills include: Sustained Attention (Visual and Auditory), Selective Attention (Visual and Auditory), Divided Attention, and Flexible Attention.
Memory
The ability to screen, hold onto, manipulate, store and retrieve information in our minds. These skills include: Short-Term Sensory Memory (Visual and Auditory), Immediate Memory (Visual and Auditory), Working Memory, Visual Spatial Memory, Long-Term Memory, Sequential Memory (Visual and Auditory), and Visual Simultaneous Memory.
Thinking
The ability to abstract and process information rapidly to solve a problem or meet a goal. These skills include: Logic, Reasoning, Planning, Problem-Solving, Strategic Thinking, Visual Thinking, Conceptual Thinking and Decision Speed.
Sensory Integration
The ability to process and make a coherent whole out of multiple sensory inputs and to control how our bodies interact with the environment. These skills include: Oculomotor skills, Visual-Motor Integration, Auditory-Motor Integration, Timing & Rhythm and Visual-Auditory Integration.
Auditory Processing
The skills that take in and process auditory information efficiently and accurately. These skills include: Auditory Discrimination, Auditory Sequential Processing, and Auditory Processing Speed.
Visual Processing
The skills the enable us to take in and process visual information efficiently and accurately. These include: Visual Discrimination, Visual Figure Ground, Visual Form Consistency, Directionality, Visual Span, Visual Simultaneous Processing, Visual Sequential Processing, Visualization and Visual Processing Speed

Success Stories from Our Users

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Educators Say ... I Could See Changes in Their Ability to Think Logically

by Michelle Fisher-Jones, Teacher, IN

"It is sad, as an educator, to see many students who come into my class lacking the confidence they need to be successful in school. It is imperative that students are given the opportunities to excel. BrainWare Safari was that opportunity and the students definitely took advantage of it. I could see changes in their ability to think logically and to solve problems. They looked forward to practicing the skills in BrainWare Safari. They just wanted to keep going."

Adult Users Say ... I’m Using the Focusing Techniques I Learned

by Leah Petrusiak, Journalist

"When I was a freshman in high school, my teacher told my dad, 'Leah doesn't know how to think.' As time went on, I realized I had trouble piecing together how certain events culminated in larger happenings. I often forgot events in my own history. While I've dealt with my disconnects in a number of ways, I decided to check out BrainWare Safari. Not only can a clinician use it to spot your trouble spots, you'll quickly find them out on your own--and your strengths as well. One unexpected benefit I realized was an improvement in my art-making ability. If found that I was more in tune with how textures, colors and sequences play off each other, having worked on the exercises that force you to from one complete picture in your head from three boards of Tic Tac Toe. I am also using the focusing techniques I learned when I throw my hat on top of my credit card and am able to form a mental picture of where it is."

Adult Users Say ... If I’d Had It Earlier, School Would Have Been Much Less Difficult

by Joshua Woodward, MSW, Chicago, IL

"I spent the better part of my years in grammar school in "LD" classes, where I wasn't challenged. I suffered when I made the transition to "Mainstream" classes. My performance was average at best, but I was able to teach myself the necessary skills to be as successful as my peers and did the same at all of the subsequent transitions to junior high, high school, college and graduate school. After having worked through BrainWare Safari, I can attest to its usability as well as playability. Had I been given such a tool in my early stages of learning, i blelieve my time in school would have been less difficult."

Educators Say ... Gives Teachers Valuable Data They Can Use to Improve Their Instruction

by Dr. Lou Whitaker, Principal, Pope John Paul II, FL

"The area we noticed the greatest improvement in was the attitude of the students. They enjoyed playing the games and the teachers and parents noticed the students were able to complete homework assignments with less stress and frustration--which was a direct result of BrainWare Safari. As an educator for over forty years, I have spent my career looking for new, innovative programs that produce results, give teachers valuable data they can use to improve their instruction, get students excited about learning, and put fun back in the classroom. BrainWare Safari is such a program."

Parents Say ... She Made the Honor Roll

by Patrick T. (Brianna, Age 8, and Angela, Age 10)

"It's been a phenomenal experience to watch both children go through BrainWare Safari, especially Brianna. Brianna was having some challenges in school, and after she completed BrainWare Safari, she made the honor roll, which has been exciting and a very proud moment for me as a father."

Educators Say ... The Program Boosted Their Self-Esteem

by Natalie Cordell, Teacher, IN

"I love BrainWare Safari and so do the students. The program is indeed a great way for the students to learn while having fun. Many of them have shown more willingness to work independently. The program definitely has boosted thier self-esteem as they have graduated many levels. It is rewarding to watch them solve problems and reach success."

Clinicians Say ... BrainWare Safari is Revolutionary

by Gary Vogel, OD, FAAO

"BrainWare Safari is revolutionary. For the first time, the kinds of exercises I have used one-on-one with patients have been incorporated into a fun and entertaining video-game format."

Educators Say ... Preparing Our Kids for Problems We’ve Never Thought About

by Peter Kline, Author of "The Everyday Genius"

"Information is growing at a pace never before seen in the history of the world. Today we have billions of times more information than we had half a century ago. It is more and more difficult to find people who can do the jobs that need to be done today. Our children and grandchildren are growing up into a world where they'll have to deal with problems we've haven't thought about. BrainWare Safari is one of the tools that can make that experience delightful instead of frightening and threatening."

Educators Say ... A Major Breakthrough in Education

by Dr. Lou Barber, Former State Asst. Supt., CA

"When I became aware of the effectiveness of BrainWare Safari, I recognized the potential contribution this program could make to the educational field. It basically provides a process by which the brain learns how to learn. BrainWare Safari is a well-designed series of brain exercises in a game format that works for all learners--school-age students aged 6 and older, as well as adults. It is truly a major breakthrough in education and has unlimited potential for individuals with disability as well as those with high-level academic ability."

Educators Say ... I Just Want to Say Thank You

by Corinne Lake, Valley Christian Junior High

"Twice a week student groups report to a facility with laptops that have the BrainWare Safari software. They bascially play games, but in the meantime are developing a mastery level at paying close attention to details and memory skill development. I just want to say thank you. The stuents are being helped and are enjoying the process very much. I think many students can benefit from this affordable software and will be recommending it to parents for giving their children some activity in the summer that is fun and educational."

News from BrainWare

What Neuroscience Does and Doesn’t Contribute to Teaching and Learning, by Betsy Hill

It has become popular lately for neuroscience experts to disparage the efforts of educators to understand and apply what neuroscientists have been learning about the brain (as a recent article published by PBS does).  Sometimes they even seem to wonder why we would be interested. We’re interested because that is where learning happens.  Learning doesn’t […]
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Every Day is Election Day — Even in Your Classroom, by Betsy Hill

As I was driving to work this morning, I listened to an interview with Rebecca Sive, the author of Every Day is Election Day.  While Sive focuses specifically on women in elective office, my first thought when I heard the title of the book was, “Yes!  This is what I have been saying for years.” […]
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When Brain Training Works – Points of Controversy, by Betsy Hill and Roger Stark

Pre-publication publicity for a new book on the value of brain training claims that there are 5 conditions that make it effective.  While it surfaces some important considerations, it is likely to disappoint anyone who adheres strictly to the five conditions. Here’s where the advice falls short: It must engage and exercise a core brain-based […]
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Cognitive Skills Development as a Supplement to Vision Therapy, by Betsy Hill

I am a graduate of vision therapy myself.  And I will never forget the moment when my vision, which had been blurry my entire life, suddenly became clear, following many months of hard work with a vision therapist.  At the time, I thought it was a miracle.  Today, I know that the “miracle” is the […]
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The Mystery of Reading Comprehension, by Betsy Hill

Many students can read a passage,but afterwards are unable to tell you what they read.  Or perhaps they can answer simple factual questions (regurgitate), but it really has no meaning for them and will be forgotten the next day. How students make the leap from decoding to understanding is something that has challenged teachers since […]
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BrainWare Announcements

Brainy News You Can Use

Webinar:  BrainWare SAFARI Case Studies:  School Resource Setting

There are probably as many ways to implement cognitive skills training with BrainWare SAFARI in a school as there are schools, but they also have some important things in common. In this webinar, we will share the story of three successful BrainWare SAFARI implementations that focus on the use of the program in a resource setting,. We will describe each school’s journey – from how the initial decision to use the program was made to the results for students and the impact for the teachers.  We will be offering this webinar at two different times:

Tuesday, September 27, 2016, at 3:30 p.m. Central Time
Register for this session

Wednesday, September 28, 2016, at 11:00 a.m. Central Time
Register for this session

Hope to see you there!

A Blueprint for Building a 21st Century Worker (New White Paper)

It is becoming increasingly clear from neuroscience research that intelligence is not fixed and that the ability to learn, think and problem-solve can be enhanced at any age.  The implications of this new knowledge in the workplace are profound.  It means that poorly prepared entry-level workers can make significant improvements in their ability to meet workplace requirements in weeks.  It means that the effectiveness of corporate training programs can be dramatically improved, whether the training is for job-specific skills or for so-called “soft skills” like critical thinking, communication or collaboration.  It means that it is possible to develop the overall cognitive capacity of both individuals and organizations.  Read our new white paper that explores the implications of neuroscience research for the preparation and training of workers for 21st century work.


Indiana State-Wide Neuroscience and Education Study

We are working with the Center for Evaluation and Education Policy at Indiana University on an independent research study that w would serve to inform policy decisions regarding the adoption of BrainWare SAFARI across a broad spectrum of elementary schools and student populations.  Get more information about the upcoming Indiana State-Wide Neuroscience in Education Study.